Fantasy Video Landscapes

Tony Oursler's Art Playground

This incredible piece of live art is part of an art installation in Kaukapakapa, New Zealand. Tony Oursler, a New York artist created video landscapes in a private art playground. The project showcases wild outdoor designs such as these animated skulls projected on a Pohutukawa a tree.

The installation is featured in a sculpture park owned by Alan Gibbs who is, at 68, one of New Zealand's wealthiest people.

"There was a 100-foot-tall nude woman, her white shoulders like clouds, rolling around on the hill to our right. Below, on the mudflats coming up to the harbor's banks, huge eyes and mouths popped out of the wet ground, growling and chirping," Men's Vogue says. "To the left, on the trees, a gigantic skull twisted and changed, now human, now simian, now some terrible distortion of a head, a tour of death and birth and evolution all at once."

It's truly remarkable, and very cutting edge for an artist who is already 50 years old.

"These projections—made up of a series of wondrous images of twisting, crawling, sitting, and floating women, as well as an arm and hammer, an arm and knife, writhing snakes, pyrotechnics, and bullet holes in the sky—form the latest art object for Gibbs's sculpture park," Vogue says.

Way to embrace technology while merging it with creative talent!

Live Art Installations
Opportunity to create immersive and interactive art experiences using projection mapping and augmented reality technologies.
Outdoor Video Landscapes
Potential to transform outdoor spaces into dynamic and visually captivating environments with projected video art.
Art and Technology Integration
Increasing collaboration between artists and technologists to push the boundaries of traditional art mediums and create new forms of expression.

Where This Applies

Art Installations
Opportunity for artists and designers to explore new mediums and techniques for creating large-scale immersive installations.
Event Production
Potential to incorporate live video projections and interactive elements into events to enhance the overall experience for attendees.
Entertainment Technology
Growing demand for advanced projection mapping and augmented reality technologies in the entertainment industry to create unique and engaging visual experiences.
SCORE
1.5 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, Europe
GENERATION
  • Gen Z
  • Gen Alpha
  • Gen X
  • Millennial (primary audience)
POPULARITY
Popularity 29%
Activity 9%
Freshness 8%

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