Haptic Gaming Wearables

Tomy's Pokemon Z-Power Ring Set Provides Feedback During Gameplay

Tomy recently launched the Pokémon Z-Ring Set, which takes the form of a wearable that is compatible with the Pokémon Ultra Sun and Pokémon Ultra Moon games for the Nintendo 3DS.

The Z-Power Ring is to be worn on the wrist like a bracelet to provide a greater in-depth gameplay. With the wearable, lights, sounds and vibrations that sync up with the in-game content can be experienced. Together, the Z-Crystals work together to create the powerful battle move.

There are a number of crystals that can be attached to the Z-Ring, each of which is representative of a different element or type of Pokémon character. The Z-Ring is capable of holding six crystals and can be unused to unlock a range of colors, lights and vibrations.
Trend Themes
1. Wearable Gaming Tech - Developing haptic wearables for immersive and in-depth gameplay experiences.
2. In-game Haptic Feedback - Integrating in-game sounds, vibrations, and lights to wearables for a fully immersive game experience.
3. Gamification of Wearables - Incorporating gaming elements to wearable technology for functional and entertaining purposes.
Industry Implications
1. Gaming Industry - Creating tactile gaming wearables for a competitive edge and an immersive gameplay experience.
2. Wearable Technology Industry - Exploring new ways to incorporate haptic feedback technology to wearables for both gaming and non-gaming purposes.
3. Toy and Collectible Industry - Partnering with gaming industry and developing tech-enhanced toys and collectibles to enhance gameplay experience.

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