Conversation-Starting Card Games

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The 'MINDCRUSHERS' Card Game Starts Strange Conversations

The 'MINDCRUSHERS' card game has been created by two of the creators behind Cards Against Humanity to provide players with a way to get the dialogue going between one another on an array of obscure topics. The game features a wide range of cards that will all pose a question to the participants that is funny, dirty or just plain weird in order to get the dialogue going. One of the best parts of the game is that it doesn't require participants to all be in the same location to make it great for video calls or get-togethers where players connect virtually.

The 'MINDCRUSHERS' card game is only suited for players aged 17 and up given the sometimes raunchy scenarios and questions it poses to players.
Trend Themes
1. Virtual Card Game Nights - Opportunity for card game creators to develop games that can be played virtually and enhance social connections.
2. Weird Conversation Starters - Opportunity for companies to create conversation-starter products that inspire off-beat dialogue in person or virtually.
3. Raunchy and Edgy Game Concepts - Opportunity for game designers to create card games that appeal to adults with edgier humor and scenarios.
Industry Implications
1. Gaming - The gaming industry can expand their product offerings to include more card games that promote social and virtual interaction.
2. Social Media - Social media companies can leverage these types of card games to enhance their platforms with more interactive and engaging content.
3. Party Products - Party products companies can consider developing unique conversation-starter products as party ice-breakers that can be used both in person and virtually.

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