360-Degree Baseball Replays

The MLB is Bringing Immersive Replays to Its All-Star Game

For baseball fans unable to make the trip down to San Diego for the 2016 MLB All-Star Game, newly introduced immersive replays will bring viewers even closer to the action -- and without the risk of getting beaned by a Johnny Cueto fastball. The 360-degree replay technology, developed by Intel, has previously been used in sports during the NBA's Dunk Contest, but this is the first time it will be used on America's pastime.

The immersive replays at the All-Star Game are captured through 28 cameras placed strategically around the ballpark. Rather than capturing images with regular pixels, however, these cameras use 'voxels,' or 3D pixels that incorporate volume. Using Intel's speedy processors, the 360-degree replays are generated quickly, allowing viewers to re-watch their favorite plays from whatever angle they choose, right after they happen.
Trend Themes
1. 360-degree Replays - Opportunity for disruptive innovation in sports broadcasting and entertainment through immersive viewing experiences.
2. Voxel Technology - Opportunity for disruptive innovation in imaging and video capture using 3D pixels to enhance the quality of visuals.
3. Rapid Replay Generation - Opportunity for disruptive innovation in video processing technologies to enable quick generation of 360-degree replays.
Industry Implications
1. Sports Broadcasting - Opportunity for disruptive innovation in sports broadcasting by incorporating immersive replays to enhance viewer engagement.
2. Entertainment - Opportunity for disruptive innovation in the entertainment industry by offering immersive 360-degree replays as a unique experience.
3. Imaging and Video Capture - Opportunity for disruptive innovation in imaging and video capture industries by adopting voxel technology for improved visual quality.

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