B2B Web3 Education Platforms

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Frame Allows Users to Create Education Environments in the Metaverse

Frame is a b2b metaverse service that allows customers to create digital spaces geared towards education. The platform provides an easy way for industries to enter the immersive and connected world for collaborative educational purposes. Users can customize their space to optimize learning in their desired field.

Frame's metaverse spaces facilitate engaging online education environments by showcasing interactive lessons in 3D. Some of the platform's key features include its ability to import ample amounts of content in 3D models, 360 photos, webcam, screen share, and more. Moreover, the space is accessible on desktop, mobile, and VR. In addition, each world can house up to 100 users. Users have access to a team of engineers and artists for support while constructing their customized spaces.
Trend Themes
1. B2B Metaverse Education Spaces - Opportunity in creating immersive educational environments through b2b metaverse services.
2. Interactive 3D Learning - Opportunity in utilizing interactive 3D models and features for online education.
3. Virtual Reality as an Educational Tool - Opportunity in leveraging virtual reality as a tool for collaborative education.
Industry Implications
1. Edtech - EdTech companies can use b2b metaverse services to create immersive online learning environments and enhance their offerings.
2. Corporate Training - Corporate training programs can utilize interactive 3D models and features to improve learning outcomes and engagement for employees.
3. Virtual Conferences and Events - Virtual conferences and events can leverage virtual reality as a tool for immersive and engaging educational experiences.

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