3D Home Entertainment

Panasonic 3D TV Literally Reaches Out to Viewers

The Panasonic 3D TV is a timely response to the boom in this type of media. After 9 billion people went to see the film spectacle that is Avatar, 3D entertainment has literally become an overnight sensation and many companies are responding.

Now obviously these televisions have been in development long before the release of Avatar, but companies like LG and Panasonic are just starting to launch them now, and they couldn’t have picked a more perfect time.

"Panasonic’s initial Full HD 3D televisions will ship in the Spring of 2010 with five models in the VT25 series. Panasonic’s Full HD 3D televisions provide full 1080p resolution to both the right and left eye, thereby giving the viewer the ultimate 3D entertainment experience," according to Gizmodo.

I think it's safe to say that by the end of 2010, 3D TVs will begin to become a mainstay in many homes across the country, permanently pushing multi-media entertainment outside of the box.
Trend Themes
1. 3D Entertainment - The rise of 3D entertainment has created opportunities for companies to develop innovative technologies and products.
2. Home Entertainment - The increasing popularity of 3D TVs has disrupted the home entertainment industry, leading to new possibilities for immersive viewing experiences.
3. HD Televisions - The demand for Full HD 3D televisions has emerged as a disruptive innovation in the television industry, offering viewers a superior visual experience.
Industry Implications
1. Consumer Electronics - The consumer electronics industry can capitalize on the trend of 3D entertainment by creating innovative devices and accessories to enhance the viewing experience.
2. Film and Entertainment - The film and entertainment industry can leverage the growing popularity of 3D entertainment to create immersive and interactive experiences for moviegoers.
3. Technology - The technology industry has the opportunity to develop cutting-edge display technologies and software to support the advancement and adoption of 3D entertainment.

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