Affordable Electric Cars

The Chevy Bolt Was Unveiled at CES 2016, Beating Tesla to the Finish Line

Joining the many concept cars unveiled at CES 2016, the Chevy Bolt is an electric vehicle for people concerned about the environment, but don't want to break the bank. The fully electric vehicle boasts 200 miles per charge and costs under $30,000. This means the Chevy Bolt is not only less than half the expected price of Tesla's all-electronic concept car, but it also beat Tesla to the finish line.

The car will has a variety of impressive technological components and customizable features. Upon entering the vehicle, each driver can automatically like their smartphone with the car's Bluetooth capabilities, adjusting the driving set-up to the preferences of that specific driver.

Adding to its Millennial-focused features, the car itself is also gamified, with a leader board that displays statistics like miles per charge, to allow for green driving skill competitions between friends.
Trend Themes
1. Affordable Electric Cars - Disruptive innovation opportunity: Develop more affordable electric vehicles to appeal to environmentally conscious consumers.
2. Customizable Electric Cars - Disruptive innovation opportunity: Create electric vehicles with customizable features to enhance user experience and personalization.
3. Gamified Electric Cars - Disruptive innovation opportunity: Integrate gamification elements into electric vehicles to engage and motivate drivers towards eco-friendly driving habits.
Industry Implications
1. Automotive Industry - Disruptive innovation opportunity: Explore the production of affordable and customizable electric vehicles to compete in the rapidly growing electric car market.
2. Technology Industry - Disruptive innovation opportunity: Develop innovative technological components, such as Bluetooth connectivity and personalized driving setups, to enhance the user experience in electric cars.
3. Gaming Industry - Disruptive innovation opportunity: Collaborate with automotive companies to integrate gamification elements into electric vehicles, creating new opportunities for interactive driving experiences.

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