Reverse Horror Games

The 'Carrion' Game Puts Player in Control of a Ravenous Monster

Most horror games put the player in the role of the survivor, but the Carrion game flips the script and tasks players in the role of the monster. This may not seem like the ideal premise for a horror game, but Carrion manages to maintain a level of fear by having the monster climb its way out of the underground and hunt armed humans. The gameplay revolves around physics-based combat and platforming, with players tasked with hunting and surviving their prey.

The Carrion game is currently being developed by Phobia games, perhaps best known for their previous release Butcher. Carrion follows a similar art style to Butcher and finds way to play with shadows in a creepy 2D space. A dreadfully looming music score plays in the background and ambient noises of doors and footsteps populate the terrifying world.
Trend Themes
1. Reverse Horror Games - Disruptive innovation opportunity: Develop horror games that put players in the role of the monster for a unique and thrilling gaming experience.
2. Physics-based Combat - Disruptive innovation opportunity: Create games that utilize physics-based combat mechanics for more realistic and engaging gameplay.
3. Creepy 2D Art Style - Disruptive innovation opportunity: Explore creepy and atmospheric 2D art styles in game development to enhance the horror experience.
Industry Implications
1. Gaming Industry - Disruptive innovation opportunity: Introduce new and unconventional game concepts that challenge traditional gaming narratives.
2. Entertainment Industry - Disruptive innovation opportunity: Incorporate unique and immersive gameplay elements into horror-themed entertainment experiences.
3. Software Development Industry - Disruptive innovation opportunity: Utilize advanced software development techniques to create realistic physics-based combat systems for gaming.

Related Ideas

Similar Ideas
VIEW FULL ARTICLE & IMAGES