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Video Game Postmortem

Matt Charles Gives Postmortem Analysis of Borderlands 2

If you have ever played the game Borderlands 2, you know how exciting, and thrilling it can be. The graphics are amazing, and the gameplay is out of this world! But getting an amazing game like this one takes lots of time, and effort - something that the general public is rarely made aware of until the final stage of a video game takes place...its postmortem.

Postmortem in the video games industry is something like a press conference given for the benefit of the hardcore gamers in order to give them a chance to see what it was like behind the scenes of their favorite video games. This year, Matt Charles – Producer at Gearbox Software, gave the postmortem for Borderlands 2 at the Microsoft Dallas Offices in Irving, TX. This seemed like a bittersweet deal for him because while it helped him to hint at possible upgrades in the Borderlands franchise, it also meant that the final touches for his pride and joy, Borderlands 2, had sadly come to an end. This was a great experience, and for those who wish to learn more about how Borderlands 2 came to be, you can check out this article entitled Producing Borderlands 2 Postmortem.

Implications - Borderlands 2 is the second in a very successful video game franchise. The postmortem gives insight into what it takes to create a successful game. Much can be learned from this postmortem.

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