Victorian Virtual Reality Devices

View More

The Lead Guitarist of Queen Designs a Virtual Reality Device

Brian May, who is the lead guitarist of the band Queen and also an astrophysicist with a penchant towards all things 3D, has designed an affordable virtual reality device.

The device, entitled the 'Owl Stereoscope,' is a vivid red color and is compatible with any brand of smartphone. The lightweight device is inspired by the Victorian era which Brian May says will prevent the headaches that can be induced by some technology. The virtual reality device is accessible as it only costs 25 euros which amounts to approximately $28 in the U.S.

The device has several important selling-points including its unique design, its affordability, its lightweight quality and the fact that it was designed by the leading guitarist in one of the world's most famous bands.
Trend Themes
1. Affordable Virtual Reality Devices - The trend of designing virtual reality devices that are accessible at an affordable price point presents potential disruptive innovation opportunities in gaming, entertainment, and education industries.
2. Lightweight Virtual Reality Devices - The trend of creating lightweight virtual reality devices opens up possibilities for disruptive innovation in industries such as healthcare, tourism, and architecture, where users can have immersive experiences with minimal physical strain.
3. Victorian-inspired Virtual Reality Devices - The trend of designing virtual reality devices inspired by Victorian aesthetics offers disruptive innovation opportunities in the fashion, art, and interior design industries, blending old-world charm with cutting-edge technology.
Industry Implications
1. Gaming - The gaming industry can capitalize on the trend of affordable virtual reality devices to enhance immersive gameplay experiences and attract a wider audience.
2. Entertainment - In the entertainment industry, lightweight virtual reality devices can revolutionize live performances, allowing audiences to have immersive experiences with minimal equipment.
3. Education - By embracing affordable virtual reality devices, the education industry can bring immersive and interactive learning experiences to classrooms, enhancing student engagement and understanding.

Related Ideas

Similar Ideas
VIEW FULL ARTICLE & IMAGES