Organization-Backed Video Games

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Esports Organization 100 Thieves Launches the 'Bank Heist' Game

Bank Heist, a Fortnite-exclusive game created by the North American esports organization 100 Thieves, has been released. Bank Heist serves as 100 Thieves' first published gaming project, showcasing the organization's dedication to expanding its potential in the gaming scene. In the team-based robbery scenario game, one side protects the wealth while the other makes an effort to grab it.

The UEFN (Unreal Editor for Fortnite), which enables producers to construct their own in-game modes, was used to create the game mode. Along with Bank Heist, 100 Thieves said that other Fortnite gaming islands would be added in the upcoming months.

"Epic Games has given non-traditional game developers like 100 Thieves an amazing toolset to build something fun in weeks, not years. Building with UEFN was an easy and welcome decision, given our love for Fortnite and experience using Unreal Engine," said John Robinson, President & COO of 100 Thieves.
Trend Themes
1. Organization-backed Video Games - Creating and releasing video games as a marketing and expansion strategy for organizations.
2. Team-based Robbery Scenario Games - Developing and playing games that involve a team protecting or stealing assets within a themed scenario.
3. User-generated Content in Gaming - Leveraging tools like UEFN to enable players and developers to create their own in-game modes and islands.
Industry Implications
1. Esports - Exploring the potential of esports organizations to expand into game development and drive engagement with fans.
2. Gaming - Finding new ways for gaming companies and organizations to diversify their offerings and reach larger audiences.
3. Technology - Developing innovative gaming tools and platforms that empower users to create and share their own content.

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