Skateboarding Game Apps

Skate Icon Nyjah Huston Launched His First Skateboarding Video Game

The world's highest paid skateboarder is introducing the world's best skateboarding mobile game—Nyjah Huston #Skatelife. For his first mobile game, Nyjah Huston partnered with Hugo Games to bring all of his awesome tricks, moves, spins and jumps to iOS and Android devices. Whether you are a boarder or not, you'll love the action and excitement of the game.

#Skatelife allows players to team up with Nyjah Huston and steer him through challenging environments in Venice Beach, California. The player can grind along precarious rails and grab the highest air before sticking gravity-defying signature tricks—and earn kudos to customize their experience by beating skateboard challenges.

The 23-year-old California native has won seven X-Games gold medals and was the overall champion at the Street League Skateboarding competition series in 2010, 2012, 2014 and 2017.
Trend Themes
1. Skateboarding Video Game Apps - The rise of celebrity-backed video game apps provides an opportunity for game developers to tap into the growing market of followers of niche sports.
2. Mobile Sports Gaming - Mobile gaming companies can capitalize on the trend of people wanting to engage with their favorite pastimes while on-the-go through the development of high-quality and engaging sports games.
3. Athlete Branded Apps - Athletes having their own branded mobile game apps may become a lucrative business opportunity as celebrity-endorsed mobile gaming gains traction among young audiences.
Industry Implications
1. Mobile Game Development - Mobile game developers can create more engaging and specialized apps for a growing number of niche sports such as skateboarding, surfing, or snowboarding.
2. Celebrity Endorsement - As mobile gaming becomes more popular, celebrities and athletes can leverage their social media following to promote their own branded gaming apps to their young audience.
3. Sports Marketing - Sports marketing professionals can use athlete-branded apps to engage fans and connect them with merchandise and ticket sales, ultimately driving revenue for sports organizations.

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