People as Video Games

Patrick Runte Captures Cute Gaming Images

Video games and computer games can easily become an addiction. The love for these games can also spill over into other aspects of life, as we have seen extensively on TrendHunter.com. Although there have been innumerable amounts of cupcakes to knitted creations made, no one has yet tackled the idea of people as video games.

Patrick Runte has come to the rescue and photographed the people in the gallery above as video game characters, from Pac-Man to Tetris blocks.
Trend Themes
1. People as Video Games - Capturing real-life people as video games presents opportunities for innovative and interactive art installations or virtual reality experiences.
2. Gamification of Everyday Life - The incorporation of video game elements into real-life experiences, from job training to exercise, can offer unique solutions in industries such as education, healthcare, and fitness.
3. Digital Avatar Fashion - The rise of virtual reality and gaming culture calls for the emergence of digital fashion design and customization, offering opportunities for innovation within the fashion and gaming industries.
Industry Implications
1. Art and Entertainment - The art industry can benefit from using technology to create innovative visual experiences, such as utilizing real people as video game characters.
2. Education and Training - Gamification can offer a unique approach to job training and educational programs, potentially increasing engagement and retention.
3. Gaming and Fashion - The gaming and fashion industries can collaborate and create unique digital fashion designs and accessories to be used in virtual reality and gaming experiences.

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