Dynamic Shape Displays

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The inFORM by Tangible Media Group Envisions Future of Commuting as Tactile

The technology of today might impress and awe people, but the inFORM by Tangible Media Group, a MIT Media Lab, shows that it only scratches the surface of what is to come. Focusing on interactivity, it is a dynamic shape display that would theoretically allow people to reach through a monitor and touch actual objects and people.

Likening it to a table of living clay, Fast Co Design writes that the inFORM by Tangible Media Group essentially ushers in a future of computing that is tactile. Specifically created by Daniel Leithinger and Sean Follmer and overseen by Professor Hiroshi Ishii, it is essentially "a fancy Pinscreen, one of those executive desk toys that allows you to create a rough 3-D model of an object by pressing it into a bed of flattened pins."
Trend Themes
1. Dynamic Shape Displays - The inFORM by Tangible Media Group showcases the potential of dynamic shape displays for future interaction and computing.
2. Tactile Computing - The inFORM introduces a tactile computing experience, paving the way for advancements in haptic technology.
3. Interactive 3D Modeling - The inFORM revolutionizes 3D modeling by allowing users to physically interact with digital objects.
Industry Implications
1. Technology - The technology of dynamic shape displays has disruptive innovation opportunities in various industries such as gaming, virtual reality, and teleconferencing.
2. Design and Creativity - The inFORM's tactile computing opens up new possibilities for designers and creatives to explore interactive and immersive experiences.
3. Education and Training - Tactile computing and interactive 3D modeling can greatly enhance education and training methodologies, making it a potential disruptive innovation in the industry.

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