Augmented Reality Avatars

Sony Demos Face Recognition Technology Turns Gaming Into Real Life

If you’ve ever wondered what goes on behind the closed doors of Hi-Tech Manufacturers, Sony’s Face Recognition Technology is a good example.  The R&D has been ongoing, but a Face Recognition Library using PlayStation Eye was formally presented at the 2009 CESA Developers Conference (CEDEC).

One use of the technology could be to generate virtual world avatars in real time. When a player appears in front of the camera, their face is scanned and analyzed by the Face Recognition Library Software.  A digital character face is superimposed over the players face, and brought to life by giving the character the player’s facial expressions.  So, if a player talks or smiles those same expressions are replicated in real-time on the new avatar.

This adds an even more realistic element to gaming, and a whole new level of social interaction using real-time expression. For a demo of this fascinating technology, be sure to watch the video.
Trend Themes
1. Augmented Reality Avatars - Augmented reality avatars created through real-time face scanning and analysis.
2. Real-time Expression Replication - Real-time replication of facial expressions to create a more realistic element to gaming and social interaction.
3. Facial Recognition Library Software - The development of facial recognition technology through software provides opportunities for creating avatars in real time.
Industry Implications
1. Gaming Industry - Incorporating facial recognition technology in gaming can enhance the playing experience and encourage innovation in game development.
2. Social Media Industry - The creation of realistic avatars can be used to enhance social media interactions and user experiences.
3. Virtual Reality Industry - Real-time facial scanning can be used to enhance virtual reality experiences by creating more realistic avatars.

Related Ideas

Similar Ideas
VIEW FULL ARTICLE & IMAGES