Level-Building Game Modes

Epic Games Has Launched a New Creative Mode in Fall Guys

Epic Games, the creator of Fall Guys, is introducing a new mode for creative gamers looking to build their own levels. With the help of beginner-friendly design tools, Fall Guys players can now customize and craft their own levels and test them out with other players. By prioritizing user-generated content (UGC), the developer hopes to retain its player base and provide gamers with different ways to get involved in the action.

Fall Guys recently switched to a free-to-play model to expand its player base across consoles like the Nintendo Switch and Xbox, and Epic Games also revealed in March that it would be launching its Unreal Editor in Fortnite. With the slew of creative tools arriving in both games, consumers can expect a new industry standard will emerge in the new future.
Trend Themes
1. User-generated Content - The new level-building game mode in Fall Guys prioritizes user-generated content, creating opportunities for other games to follow suit and incorporate similar features.
2. Beginner-friendly Design Tools - The addition of beginner-friendly design tools in Fall Guys could inspire other game developers to create more accessible design tools for their own games, especially for those that allow UGC.
3. Cross-platform Play - With Fall Guys expanding to different consoles like Nintendo Switch and Xbox, and Fortnite soon launching its Unreal Editor, there is an opportunity for more game developers to focus on implementing cross-platform play to increase player reach and engagement.
Industry Implications
1. Gaming - Gaming companies can incorporate user-generated content, beginner-friendly design tools, and cross-platform play to enhance their games and attract a wider player base.
2. Technology - The expansion of cross-platform play and accessible design tools in gaming highlights the need for continued innovation and development of technology to support these features across different devices and systems.
3. Education - The introduction of beginner-friendly design tools in games like Fall Guys can inspire educational game developers to incorporate similar features to encourage user creativity and learning.

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