Video Game Building Facades

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Drexel University Transformed into a Giant Tetris Game in Philadelphia

Professor Frank Lee and his team recently transformed Drexel University into a giant Tetris video game to celebrate the popular game's 30th anniversary. Instead of just projecting images of the game on the university walls, the team made sure viewers could actually play Tetris on the giant facade.

It's amazing to think that this game has been around for 30 years. For children of the 90s, Tetris was an integral part of growing up, along with Game Boys and Super Mario. This idea by Drexel University and Frank Lee is perfect for stimulating that sense of nostalgia for onlookers, as well as celebrating the video game's 30 years of being around. It's too bad the massive Tetris game couldn't be there permanently!Photo Credits: designboom, drexel.edu
Trend Themes
1. Interactive Building Facades - Transforming buildings into playable video game screens provides a unique and nostalgic experience for viewers.
2. Gamification of Architecture - Incorporating elements of video games into architectural designs creates immersive and engaging environments.
3. Celebrating Video Game Anniversaries - Creating large-scale interactive installations to commemorate significant milestones in video game history.
Industry Implications
1. Architecture - Architects and designers can explore innovative ways to incorporate interactive elements into building facades.
2. Video Game Development - The gaming industry can capitalize on the trend by creating more interactive and nostalgic gaming experiences.
3. Event Planning - Event organizers can leverage interactive building facades to create memorable and engaging experiences for attendees.

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