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Adam Martinakis Creates Realistic Digital Art

With all the technological tools artists now have, it is hard to figure out what is real and what is imagined, as shown with Adam Martinakis' amazing work. Although he appears to work predominantly with metals, creating surreal sculptures that seem utterly tangible, Adam Martinakis actually created them through computer programs.

Born in Lubań, Poland, Adam Martinakis currently lives and works in Athens, Greece. He specializes in digital 3D fine art and videos, creating works of art in between sleep and his day job teaching digital graphics at Hellenic – American Educational Foundation. As an award-winning artist, Adam Martinakis' work has shown around the world, garnering much attention along the way from artists and non-artists alike.
Trend Themes
1. Surreal Digital Art - Opportunities to create realistic digital art that challenges the notion of what is real vs imagined.
2. 3D Sculpting Software - Providing artists new tools to create sculptures without physically working with metals.
3. Computer-generated Art - Creating a new category of art that blurs the line between digital and physical reality.
Industry Implications
1. Fine Art - Incorporating digital techniques into traditional art forms to create a hybrid category.
2. Software Development - Developing new software that empowers artists to create 3D sculptures with minimal training in traditional sculpture techniques.
3. Creative Education - Employing digital 3D fine art software in creative education as a more practical alternative to traditional sculpture tools.

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