Brain-Tricking Headphones

The Samsung Entrim 4D Earphones are for Virtual Reality Applications

Designed for virtual reality applications to help offer a more immersive experience, the Samsung Entrim 4D headphones are designed to trick the brain.

Set to be showcased at SXSW 2016, the Samsung Entrim 4D headphones work by tricking the inner ear into thinking the body is actually moving. This helps to draw users even deeper into virtual reality applications and experience something even further than ever imagined.

The Samsung Entrim 4D headphones use Galvanic Vestibular Stimulation (GVS) in order to operate and has been purported by some experts to be the next phase in the industry.

With brands looking for ways to enhance the experience even further, the Samsung Entrim 4D headphones could change the way users are involved in their virtual reality experience.
Trend Themes
1. Immersion-enhancing Technology - The Samsung Entrim 4D headphones provide a more immersive experience in virtual reality applications by tricking the inner ear.
2. Galvanic Vestibular Stimulation (GVS) - The use of GVS in the Samsung Entrim 4D headphones is seen as the next phase in the virtual reality industry.
3. Reimagining Virtual Reality - The Samsung Entrim 4D headphones have the potential to change the way users engage with virtual reality experiences.
Industry Implications
1. Virtual Reality - The Samsung Entrim 4D headphones offer a groundbreaking innovation that enhances the virtual reality experience.
2. Audio Technology - The development of the Samsung Entrim 4D headphones highlights the potential for advancements in audio technology for immersive experiences.
3. Entertainment - The Samsung Entrim 4D headphones open up new possibilities for immersive entertainment experiences in virtual reality.

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