Branded Angular VR Headsets

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The Conceptual 'Surface VR' Headset Imagines a New Microsoft Product

The conceptual 'Surface VR' has been designed as a new Microsoft product that imagines what a potential product in the brand's signature lineup of Surface products might look like. Created by Max Dahl, the virtual reality headset follows the angular aesthetic of the other devices in the Microsoft product lineup and is outfitted with two cameras on the front. This could allow for augmented reality (AR) functionalities for professionals, medical students and the like to take advantage of when getting work done.

The conceptual 'Surface VR' headset has an intuitive user interface that consists of a built-in trackpad and buttons on both the left and right temples. This is focused on providing a more enhanced user experience by eliminating the needs for separate controllers.
Trend Themes
1. Angular VR Headsets - The trend of designing VR headsets to follow a brand's existing aesthetic and product lineup could lead to a new wave of branded VR technology.
2. AR Functionality for Professionals - Integrating AR functions for professional use in VR headsets unlocks potential for innovative applications in industries such as medicine, design, and engineering.
3. User-friendly VR Interfaces - The shift towards intuitive and built-in VR controls could lead to the development of more user-friendly VR technology.
Industry Implications
1. Technology - The advancement of branded VR technology and user-friendly VR interfaces presents an opportunity for technological disruption in a variety of industries.
2. Medicine - AR functionality in VR headsets could revolutionize medical training and provide innovative solutions for professionals.
3. Design - The integration of brand aesthetics in VR headset design could create new opportunities for interactive product design and visualization.

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