Multitasking Juvenile Wearables

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The Orbo Kids Smartwatch Wearable Features a Camera and much More

The rate at which children are maturing is significantly faster than in years past, so the Orbo Kids Smartwatch Wearable comes as no surprise for parents looking to outfit their child with the latest technology without having to spend a bundle.

Packed with fun games, an alarm clock, a camera, pedometer and more, the Orbo Kids Smartwatch Wearable have 1GB of storage, which can be upgraded to feature 32GBs if desired. The vivid touchscreen design of the Orbo Kids Smartwatch Wearable enables children as young as two to enjoy the functionality of the device.

Coming in two different color options for girls and boys respectively, the Orbo Kids Smartwatch Wearable is essentially a wearable in training that will enable better technology literacy later on down the road.
Trend Themes
1. Children's Wearable Tech - The Orbo Kids Smartwatch Wearable is part of a growing trend of wearable technology designed specifically for children, creating opportunities for companies to develop new products and services in this emerging market.
2. Multifunctional Smartwatches - The Orbo Kids Smartwatch Wearable's many features, including a camera, games, and a pedometer, reflect a trend toward smartwatches that perform multiple functions beyond just telling time, giving companies the chance to innovate in this area.
3. Early Technology Literacy - As children as young as two are using the Orbo Kids Smartwatch Wearable, there is an opportunity for companies to create technology products and services that foster early literacy and comfort with technology.
Industry Implications
1. Childcare and Education - As the Orbo Kids Smartwatch Wearable supports early learning and technology literacy, childcare and education industries can explore integrating wearable tech in the classroom and at home.
2. Toy and Game - With the Orbo Kids Smartwatch Wearable including many fun games, there is potential for growth and innovation in the toy and game industries that incorporate wearable tech into play.
3. Consumer Electronics - As the demand for wearable technology products grows, consumer electronics companies have an opportunity to expand their offerings and develop new lines of smartwatches and other wearables designed for children.

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