Real-World-Preparing Curriculums

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India's Pearl Academy Introduces New Problem-Solving Exercises

Indian design school Pearl Academy has added new exercises to its curriculum, which help students prepare for the realities of the design industry.

Pearl Academy's dean Tingbin Tang explains that the design world is filled with numerous problems that are never addressed in a typical school environment. Hence he has introduced a series of practically focused exercises that will give students a holistic understanding of the design world.

The academy is adapting gamification methods that provide students with real-world problem-solving opportunities. Tang wants his students to experience competition, risk management, resource management, and other life skills that are necessary to survive in such a competitive industry. The exercises will use role-play techniques to understand the complete journey of product design.
Trend Themes
1. Gamification-based Learning - More educational institutions globally are incorporating practical exercises and gamification strategies to provide students with real-world problem-solving opportunities.
2. Holistic Design Education - There is a growing trend in design education where educators are attempting to provide students with a complete understanding of the design industry by incorporating practical exercises and real-world experience.
3. Emphasis on Life Skills - There is a growing trend in educational institutions globally to emphasize the importance of life skills such as competition, risk management, and resource management by incorporating practical exercises into their curriculums.
Industry Implications
1. Education Technology - The increasing demand for practical and gamified educational experiences presents an opportunity for technology to enhance education through the development of innovative digital tools and platforms.
2. Design Education - The design industry could benefit from innovative approaches to design education that emphasize real-world problem-solving exercises and skills-building to better prepare students for the workforce.
3. Corporate Training - Companies could incorporate gamification and practical exercises into their training programs to enhance employee engagement, skills-building, and retention.

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