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The Objects for Living: Collection II is Inspired by Play-Doh

Daniel Arsham is the brainpower behind the Objects for Living: Collection II. The American multidisciplinary artist is showcasing his hand-sculpted work at the New York design gallery Friedman Benda. Made from a combination of wood, resin, and stone, the collection is inspired by the soft shape of Play-Doh, making for a malleable textured appearance.

The collection marks the artist's first solo show with Friedman Benda and will be on show from August 30th to September 25th. Included in the collection are a sofa, a dining table and chair, and lighting. Inspired by the juxtaposition of curves and angles, the second iteration of the collection is characterized by organic, assemblage-like forms. Arsham first sculpted the pieces out of Play-Doh and 3D-scanned them to create their final forms.
Trend Themes
1. Playful Furniture Design - There is an opportunity for furniture designers to create playful designs like the Objects for Living: Collection II inspired by Play-Doh's soft shape and malleable texture.
2. Mixed Media Sculptures - Multidisciplinary artists could experiment with combining different materials like wood, resin, and stone, to create textured sculptures like those in the Objects for Living: Collection II.
3. 3D Scanning for Furniture Design - The use of 3D scanning technology for furniture design, as seen in the Objects for Living: Collection II, presents an opportunity for faster, more precise prototyping and manufacturing in the furniture industry.
Industry Implications
1. Furniture Design - The furniture design industry could take inspiration from the Objects for Living: Collection II and its use of playful shapes and mixed media textures.
2. Fine Art - Fine artists can explore new mediums and textures to create mixed media sculptures like those in Daniel Arsham's Objects for Living: Collection II.
3. 3D Scanning and Printing - The 3D scanning technology used in the Objects for Living: Collection II presents an opportunity for advancements in prototyping and manufacturing in the 3D printing industry.

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