Design-Focused Game Collections

'Method of Action' Helps Designers Hone Their Skills

Digital tools have democratized design, lowering the barrier of entry for amateurs to the field, and 'Method of Action' is a set of games that make learning the craft of design fun for those new to the practice of digital design. The site offers mini-games that revolve around various aspects of practical design, helping users to learn good design habits and skills without having to wade through online tutorials and the Help tabs of their software.

There are four mini-games currently in the Method of Action collection. The Bezier Game teaches users to make use of the ubiquitous pen tool, Color helps to give designers a better eye, Shape Type teaches font principals, and Kern Me shows how to distribute space between letters. The site also offers a blank slate tool for practicing the teachings of these games.
Trend Themes
1. Design Gamification - Gamification of design education through mini-games and engaging digital tools.
2. Accessible Design Education - Lowering the barrier of entry and making design education more accessible to new designers.
3. Interactive Design Tutorials - Interactive and practical design tutorials that are more engaging and easier to follow than traditional methods.
Industry Implications
1. Education Technology - Design-focused game collections could be integrated into existing e-learning platforms to create more engaging and effective design education experiences.
2. Graphic Design Software - Graphic design software companies could adopt the gamification approach to enhance their user onboarding processes and make it easier for new users to learn their platforms.
3. Web Design Services - Web design services could use gamification to offer interactive tutorials and educational features to their clients to enhance their skills and knowledge of design best practices.

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