Impromptu Drumming Devices

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The Korg Cliphit Converts Ordinary Objects Into Drums

The Korg Cliphit is an ingenious device that allows budding and wannabe drummers alike to turn any object near them into a drum kit. The contraption comprises a primary unit and three additional clips that can be attached to pretty much any object, turning it into a makeshift drum. Clips can be attached to desks, buckets, books or any other household objects, and the sounds you create emanate from a 3-inch 2-watt speaker embedded in the main unit. There's also a headphone jack to save your neighbours' ears.

The Korg Cliphit's clips have motion sensors that determine how hard you hit your object, making all your sounds touch-sensitive. The contraption even includes a footswitch that allows you to control kick drum sounds, with an additional footswitch allowing you to control hi hat sounds.
Trend Themes
1. Impromptu Drumming Devices - Devices that allow anyone to turn ordinary objects into instruments, providing an opportunity for makers of affordable, accessible and innovative musical instruments and accessories.
2. Touch-sensitive Drumming Technology - Innovations in touch-sensitive technology for drumming, providing an opportunity for electronic instrument manufacturers and music technology companies to develop more responsive, versatile and customizable products.
3. Portable and DIY Drumming Gear - Growing demand for portable and customizable drumming gear that caters to more diverse and experimental music styles, providing an opportunity for makers of DIY and modular instruments and accessories.
Industry Implications
1. Musical Instruments and Accessories - The musical instrument and accessory industry can tap into the growing demand for innovative and affordable products designed for a wider range of users, including beginners, hobbyists and DIY enthusiasts.
2. Consumer Electronics - Consumer electronics manufacturers can explore the potential for touch-sensitive and portable technologies that can be applied to other types of gadgets and devices, such as smartphones, wearables and smart home appliances.
3. Education and Entertainment - Educational and entertainment companies can leverage the popularity of drumming as a hobby and use impromptu drumming devices to create interactive and engaging experiences for all ages and skill levels.

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