Interactive Gaming Urinals

Place to Pee

If you're into gaming, then clearly, this is the “Place to Pee.”

In this interactive, sensor-filled toilet, the better your aim, and the stronger your stream, the higher your chances of winning the game.

Two Belgian entrepreneurs came up with the innovative idea to combine their addiction to gaming with their love beer. As we all know, alcohol consumption leads to rapidly filled bladders, and as every gamer knows, sometimes a full bladder is just too darn inconvenient. Instead of pausing the games or dealing with bladder infections, they decided to let people play where they pee: or pee where they play, depending how you see it.

The interactive, mobile public washroom has affectionately been dubbed the “Place to Pee” and can be seen in the above video. The stalls are meant to accommodate two players at a time who can participate in a variety of games, from sports like skiing to space invaders.

Keep in mind that the one with the strongest flow and best aim wins, and in this game, the fuel you run on is beer.

Girls, don't be sad, we can play too! Thanks to inventions like the P-Mate, we can now pee standing up too!


Here are related innovations:
Trend Themes
1. Interactive Gaming Toilets - This trend involves the integration of gameplay and toilet use, offering a unique and interactive experience to users.
2. Sensor Technology in Restrooms - This trend is characterized by the use of sensors in public restrooms, allowing for personalized and immersive experiences.
3. Gamification of Everyday Activities - This trend focuses on incorporating game elements into mundane tasks, making them more engaging and enjoyable.
Industry Implications
1. Gaming and Entertainment - The gaming and entertainment industry can explore the potential of interactive gaming toilets to create new gaming experiences and attract more users.
2. Smart Restrooms - The smart restroom industry can leverage sensor technology to enhance the functionality and user experience of public restrooms.
3. Augmented Reality and Gamification - Industries leveraging augmented reality and gamification can explore opportunities to incorporate these techniques into various everyday activities, including restroom use.

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