Destigmatizing Death Video Games

The Mortician's Tale Aims to Make the Topic of Death Approachable

The Mortician's Tale is described as a "death-positive" game that aims to equip its players with the emotional toolkit necessary to comprehend mortality, while destigmatizing the universal experience, making it more approachable and digestible to discuss.

Players take on the role of a mortician, and are tasked with a variety of real actions, from gently informing families of a death, to preparing a body for cremation. The game aims to illuminate the fact that death is one commonality we all share, helping an individual prepare for or process the experience of death. Through the Mortician's Tale, players are invited to engage and interact with death in a respectful manner that normalizes the process.
Trend Themes
1. Death-positive Gaming - Developing video games that tackle the topic of death in a positive and approachable manner.
2. Emotional Toolkit Games - Creating games that aim to equip players with emotional tools to comprehend and process difficult experiences.
3. Destigmatizing Mortality - Efforts to normalize conversations and discussions around death, making it more comfortable and less taboo.
Industry Implications
1. Game Development - Creating innovative games that address sensitive topics and aim to create positive experiences and emotional growth for players.
2. Healthcare - Implementing approaches and technologies that assist individuals in coping with death and end-of-life experiences with dignity and understanding.
3. Education - Integrating death education into curricula and creating resources that help individuals build emotional resilience and understanding of mortality.

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