<!-- canonical: https://www.trendhunter.com/trends/where-should-we-go -->
<!-- robots: noindex -->

# Promotional Pop-Up Books
'Where Should We Go' was Created by Nate Coonrod for Nokia Mobile

By Amelia Roblin | Published 2011-02-24 | Tech
Source: Trend Hunter, https://www.trendhunter.com/trends/where-should-we-go
References: [notcot.org](http://www.notcot.org/post/38304/) & [natecoonrod](http://natecoonrod.com/#1048227/where-should-we-go)

Hidden behind the pages of 'Where Should We Go' by Nate Coonrod is a surprise that kids nowadays would appreciate: a smartphone! The playful pop-up book was created by the illustrator to house the new [Nokia](https://www.trendhunter.com/trends/nokia-n90-x-nothing-concept) mobile phone within a lighthearted story of a traveling family.

Driving from forest, to coast, to country and mountains, the clan search for the perfect place to holiday, with their handy handset as a GPS. 'Where Should We Go' is a [child-friendly publication](https://www.trendhunter.com/trends/tinyherostories) that's appealing to the whole family -- especially thanks to the cellphone bonus at the back.

## Trend Insights (Trend Hunter)

- Score: 5.1/10
- Popularity: 84% | Activity: 61% | Freshness: 8%
- Audience gender: 70% men, 30% women
- Primary generations: Gen Z, Millennial
- Top markets: North America, Europe

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Tech](https://www.trendhunter.com/tech) > [Mobile](https://www.trendhunter.com/mobile)

## Key Themes

### Why This Trend Is Growing

- **Interactive Pop-up Books:** Incorporate technology with children's books by designing interactive pop-up books that feature electronic devices such as smartphones or tablets for an enhanced reading experience.
- **AR/VR Books:** Augment the traditional reading experience by creating AR/VR books which can be brought to life using a smartphone app or VR headset, creating an immersive and interactive experience.
- **Smart Toys:** Integrate technology and playtime with smart toys that offer educational and interactive features, enhancing the overall child's learning and entertainment experience.

### Industries Being Reshaped

- **Publishing:** Incorporate technology and create interactive and engaging stories for young audiences to stay relevant in the digital age and attract new readers.
- **Toys and Games:** Develop smart toys that offer interactive and educational features to provide both entertainment and learning opportunities for children.
- **Mobile Devices:** Partner with publishing companies and toy manufacturers to provide mobile devices for their products as a way to increase sales and offer additional functionalities to their customers.

## Related on Trend Hunter

- [Smartphone-Concealing Books](https://www.trendhunter.com/trends/gatbook.md)
- [Vibrant Artist Pop-Up Books](https://www.trendhunter.com/trends/keith-haring-popup-book.md)
- [Smartphone Seating Campaigns](https://www.trendhunter.com/trends/samsung-galaxy-z-flip-4-promotion.md)
- [Electronic 3D Book Concepts](https://www.trendhunter.com/trends/bbook.md)
- [Space-Themed Flip Phone Sets](https://www.trendhunter.com/trends/pop-mart-x-samsung-galaxy-z-flip6.md)
- [Industrial Cellphone Concepts](https://www.trendhunter.com/trends/nokia-n90-x-nothing-concept.md)
- [Voice-Activated Books](https://www.trendhunter.com/trends/readyland.md)
- [Nostalgic Flip Phone Concepts](https://www.trendhunter.com/trends/nokia-n90.md)
- [Child-Forward Travel Planning Kits](https://www.trendhunter.com/trends/trip-jones.md)
