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# Goofy Golfing Video Games
What the Golf? Embraces Absurdity with a Nominally Golf-Based Experience

By Joey Haar | Published 2018-03-22 | Tech
Source: Trend Hunter, https://www.trendhunter.com/trends/what-the-golf
References: [engadget](https://www.engadget.com/2018/03/22/what-the-golf-demo/) & [whatthegolf](http://whatthegolf.com/)

Golf can certainly be the pinnacle of sporting drama in its finest moments, but it can also be the nadir of sporting boredom during its sleepier mid-season tourneys; 'What the Golf?' is a new [golf-based video game](https://www.trendhunter.com/trends/flappy-ball) that aims to supercharge the [country club pastime](https://www.trendhunter.com/trends/golf-town).

It's important to describe What the Golf? as a "golf-based game" rather than as a "golfing game" outright. Within a moment of playing the game, that distinction becomes apparent. The game is only nominally related to golfing — though it technically tasks players with getting an object into a hole in as few strokes as possible, that's about where the similarities to the real-world sport end. What the Golf? sometimes uses a [golf ball](https://www.trendhunter.com/trends/carls-place), but just as often will have players toss something insane like a miniature house, a horse, or the player themselves at the pin.

## Trend Insights (Trend Hunter)

- Score: 0.6/10
- Popularity: 1% | Activity: 9% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Gen Z, Millennial
- Top markets: North America

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Tech](https://www.trendhunter.com/tech) > [Games](https://www.trendhunter.com/games)

## Key Themes

### What Makes This Trend Stand Out

- **Absurd Gaming Experiences:** More video games that embrace madness instead of realism in gameplay can be developed
- **Golf-based Gameplay:** Video games can continue to use golfing as a theme for gameplay without sticking too closely to the original sport
- **Non-traditional Sports Applications:** Developers can apply unconventional game mechanics to sports-related games

### Sectors Adopting This

- **Video Game Industry:** The video game industry can continue to innovate by creating video games based on non-traditional sports experience
- **Golf Industry:** The golf industry can leverage golf-based video games to create new ways to attract and engage younger golfers
- **Sports Industry:** The sports industry can embrace non-traditional sports games as a way to disrupt the traditional sports market with new and innovative gaming products

## Related on Trend Hunter

- [Cozy Golfing Game Apps](https://www.trendhunter.com/trends/cozy-golf.md)
- [Interactive Golf Experiences](https://www.trendhunter.com/trends/hackers-golf.md)
- [Gamified Golfing Experiences](https://www.trendhunter.com/trends/golf2earn-platform.md)
- [Follow-Up Golf Game Launches](https://www.trendhunter.com/trends/sports-story.md)
- [NFT Golf Games](https://www.trendhunter.com/trends/golf-mode.md)
- [AR-Enabled Kids Golf Games](https://www.trendhunter.com/trends/pga-jr-league-safari.md)
- [Multi-Skill Golf Accessories](https://www.trendhunter.com/trends/go-for-it-golf.md)
- [Beginner Golfer-Ready Platforms](https://www.trendhunter.com/trends/topgolf-shop.md)
- [Golf Simulation Video Games](https://www.trendhunter.com/trends/pga-tour-2k23.md)
