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# Eye-Controlled Games
Waterloo Labs Joins the Revolution of Lazy

By Matt Ho | Published 2011-01-11 | Tech
Source: Trend Hunter, https://www.trendhunter.com/trends/waterloo-labs
References: [ubergizmo](http://www.ubergizmo.com/2011/01/eye-controlled-gaming/#more-59563) & [youtube](http://www.youtube.com/watch?feature=player_embedded&v=4j2kw5MJK24#)

Just when Wii Fit emphasizes the importance of exercise, Waterloo Labs comes up with an innovative concept that's the complete opposite.

Waterloo labs have developed technology that’ll allow you to [play games with just your eyes](https://www.trendhunter.com/trends/argus-ar). The science behind this is that by measuring the voltage of electric fields surrounding your eyes, you can gain the ability to control things on-screen . All movements in the game are made by blinks and moving your eye in different directions.

## Trend Insights (Trend Hunter)

- Score: 3.1/10
- Popularity: 24% | Activity: 61% | Freshness: 8%
- Audience gender: 90% men, 10% women
- Primary generations: Gen Z, Millennial, Gen X
- Top markets: North America, Europe, Asia

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Tech](https://www.trendhunter.com/tech) > [Gadgets](https://www.trendhunter.com/gadgets)

## Key Themes

### Key Themes Behind This Trend

- **Eye-controlled Gaming:** Disruptive innovation opportunity: Develop eye-controlled gaming consoles and devices.
- **Electric Field Measurement:** Disruptive innovation opportunity: Create products or services that use electric field measurement for interactive experiences.
- **Body-free Gaming:** Disruptive innovation opportunity: Explore technologies that allow for gaming without physical body movements.

### Where This Applies

- **Gaming:** Disruptive innovation opportunity: Integrate eye-controlled gaming features into existing gaming platforms.
- **Technology:** Disruptive innovation opportunity: Develop eye-tracking technologies for a wide range of applications beyond gaming.
- **Entertainment:** Disruptive innovation opportunity: Design interactive experiences using eye-controlled technologies in theme parks and events.

## Related on Trend Hunter

- [AR-Powered Eye Training Devices](https://www.trendhunter.com/trends/eyes-amblyopia-trainer.md)
- [VR-Powered ADHD Games](https://www.trendhunter.com/trends/vr-eyetracking-game.md)
- [Cognitive Virtual Reality Games](https://www.trendhunter.com/trends/epeli.md)
- [Motion-Based Gaming Platforms](https://www.trendhunter.com/trends/bin-jumpin.md)
- [Eye-Tracking Device Solutions](https://www.trendhunter.com/trends/eyetracking-solution.md)
- [Motion Tracking Eye Wearables](https://www.trendhunter.com/trends/magtrack.md)
- [Athletic Training Eyewear](https://www.trendhunter.com/trends/falconframes.md)
- [Brainwave-Connected Tech Controllers](https://www.trendhunter.com/trends/myndplay-myndhub.md)
- [Consolidated Eye-Tracking Platforms](https://www.trendhunter.com/trends/eyetracking-platform.md)
