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# Locomotion VR Controller Chairs
The 'SitWalk' VR Motion Simulator Immerses Players in the Game

By Michael Hemsworth | Published 2022-05-27 | Tech
Source: Trend Hunter, https://www.trendhunter.com/trends/vr-motion-simulator
References: [geeky-gadgets](https://www.geeky-gadgets.com/sitwalk-interactive-vr-motion-simulator-27-05-2022/) & [kickstarter](https://www.kickstarter.com/projects/sitwalk-simulator/sitwalk-vr-simulator-a-whole-novel-intuitive-and-comfort-way)

![Locomotion VR Controller Chairs](https://cdn.trendhunterstatic.com/thumbs/479/vr-motion-simulator.jpeg)

The 'SitWalk' VR motion simulator is an immersive piece of equipment for virtual reality (VR) players to help them enjoy the experience even more and reduce fatigue during gameplay. The chair works with a foot-based VR locomotion system to enable players to move around the digital environment without actually having to walk. This will reduce pressure on the feet and legs for those playing for extended periods without detracting from the experience.

The 'SitWalk' VR motion simulator is compatible for use with all major VR systems including the [Oculus](https://www.trendhunter.com/trends/kat-walk-c2) [Cosmos](https://www.trendhunter.com/trends/cosmos-3), [Valve Index](https://www.trendhunter.com/trends/haptic-vr-controller) and HTC VIVE. The chair is designed to create a complete VR gaming experience and could help with motion sickness by keeping the player in place instead of moving around.

## Trend Insights (Trend Hunter)

- Score: 4.8/10
- Popularity: 74% | Activity: 59% | Freshness: 12%
- Audience gender: 50% men, 50% women
- Primary generations: Millennial
- Top markets: North America

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Tech](https://www.trendhunter.com/tech) > [Multimedia](https://www.trendhunter.com/multimedia)

## Key Themes

### What's Driving This Trend

- **VR Motion Simulator:** New technology applications for VR motion will revolutionize the gaming industry.
- **Foot-based VR Locomotion:** A shift in paradigm from hand-held to leg-based VR controllers will disrupt the VR gaming industry.
- **VR Gaming Chairs:** The development of VR gaming chairs will enhance the immersive experience of VR games and have a significant impact on the furniture industry.

### Who This Affects Most

- **Gaming:** The gaming industry will experience disruptive innovation through VR motion simulation technology.
- **Virtual Reality:** The virtual reality industry will witness a significant shift with the introduction of foot-based VR locomotion technology.
- **Furniture:** The furniture industry will be impacted by the creation of VR gaming chairs that offer a more immersive experience for players.

## Related on Trend Hunter

- [Virtual Reality Gameplay Chairs](https://www.trendhunter.com/trends/explorer.md)
- [Metaverse-Ready Locomotive Systems](https://www.trendhunter.com/trends/kat-loco.md)
- [Action-Packed VR Treadmills](https://www.trendhunter.com/trends/kat-walk-c2.md)
- [Haptic VR Walking Boots](https://www.trendhunter.com/trends/ekto-one-boots.md)
- [Omnidirectional VR Treadmills](https://www.trendhunter.com/trends/omni-one.md)
- [Cyberpunk VR Boots](https://www.trendhunter.com/trends/ekto-vr.md)
- [Nausea-Abating VR Platforms](https://www.trendhunter.com/trends/vr-platform.md)
- [Full-Body-Tracking VR Rigs](https://www.trendhunter.com/trends/omni-one-core.md)
- [Collaborative Gaming Chair Hybrids](https://www.trendhunter.com/trends/motion-1.md)
