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# Educational Phone-Unlocking Apps
The Unlock Lessons Vivo App Makes Kids Correctly Answer Questions

By Alyson Wyers | Published 2015-02-10 | Tech
Source: Trend Hunter, https://www.trendhunter.com/trends/vivo-app
References: [springwise](http://www.springwise.com/brazilian-app-puts-learning-play/) & [play.google](https://play.google.com/store/apps/details?id=com.nostrostudio.vivotap&hl=en)

Similar to how Ravenclaw students must correctly answer a riddle to enter their common room at Hogwarts, the Vivo app Unlock Lessons makes children answer a question related to what they are learning at school to unlock their parent's smartphone. From a Brazilian telecom company, the app uses education questions to make children learn before granting them access to mobile and tablet devices.

A digital spin on the concept that kids have to finish their homework before they can play, the Vivo app only enables youngsters to unlock phones once they can answer questions based on subjects they are learning about. Parents download the app and input what grade their child is in and what subjects they are enrolled in.

## Trend Insights (Trend Hunter)

- Score: 3.2/10
- Popularity: 51% | Activity: 36% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Gen Z, Gen Alpha
- Top markets: South America

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Tech](https://www.trendhunter.com/tech) > [Mobile](https://www.trendhunter.com/mobile)

## Key Themes

### What Makes This Trend Stand Out

- **Gamified Learning Apps:** There is an opportunity for gamified learning apps that incorporate educational content to make learning more engaging for children.
- **Personalized Educational Apps:** Personalized educational apps that cater to a child's individual learning needs could increase engagement and improve academic performance.
- **Mobile Learning Platforms:** Mobile learning platforms that utilize smartphones and tablets could enhance accessibility and convenience for students of all ages.

### Sectors Adopting This

- **Edtech:** The education technology industry could benefit from developing more personalized and gamified educational apps to increase engagement among students.
- **Telecommunications:** Telecommunications companies could expand their services to include educational apps, partnering with schools to provide mobile learning platforms for their students.
- **Mobile App Development:** Mobile app development companies have the opportunity to create more educational apps, incorporating gamification and personalized learning to make education more accessible and engaging.

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