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# Calorie-Burning VR Experiences
The VirZOOM 'VZFit' System Keeps You Entertained During Workouts

By Michael Hemsworth | Published 2018-08-29 | Lifestyle
Source: Trend Hunter, https://www.trendhunter.com/trends/virzoom-vzfit
References: [gadgetify](http://www.gadgetify.com/vzfit/) & [virzoom](https://www.virzoom.com)

The VirZOOM 'VZFit' system is a revolutionary way for athletes and fitness enthusiasts to make the most of their time spent on a [stationary bike](https://www.trendhunter.com/trends/fit-bike-s) by infusing a [gamified experience](https://www.trendhunter.com/trends/gamebased-fitness) into the workout.

The system comes with an [Acer](https://www.trendhunter.com/trends/acer-ekinekt-bd-3) OJO 500 Windows Mixed Reality headset that is intended to be worn by the user as they cycle, which will immerse them in their choice of simulation. This could include a traditional cycling race, a boating excursion, horseback riding and much more that will have users forgetting that they are working out.

The VirZOOM 'VZFit' system enables users to partake in multiplayer battles and will work effectively to help users exercise in an entertaining way rather than hopping on their bike only to feel bored in a few minutes.

## Trend Insights (Trend Hunter)

- Score: 3.9/10
- Popularity: 29% | Activity: 81% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Millennial
- Top markets: North America

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Lifestyle](https://www.trendhunter.com/lifestyle) > [Sports](https://www.trendhunter.com/sports)

## Key Themes

### Key Themes Behind This Trend

- **Gamified Fitness:** The use of virtual reality to gamify fitness provides an opportunity for companies to make exercise more engaging.
- **Multiplayer VR Fitness:** The ability to compete with others in virtual reality workouts presents an opportunity to create a community and facilitate social interaction.
- **Mixed Reality Exercise:** The integration of mixed reality in exercise equipment presents an opportunity for companies to create immersive experiences for users.

### Where This Applies

- **Fitness Equipment:** Companies in the fitness equipment industry can diversify their offerings by incorporating virtual reality and mixed reality into their products.
- **Gaming:** The gaming industry can create new revenue streams by developing virtual reality fitness games and software.
- **Healthcare:** Healthcare providers can utilize virtual reality fitness technology to help patients engage in physical activity and track their progress.

## Related on Trend Hunter

- [VR-Enabling Exercise Attachments](https://www.trendhunter.com/trends/360vrfit.md)
- [Mixed-Reality Fitness Applications](https://www.trendhunter.com/trends/kinneta.md)
- [Metaverse-Ready Exercise Bikes](https://www.trendhunter.com/trends/dets-bike-pro.md)
- [Metaverse-Focused Exercise Machines](https://www.trendhunter.com/trends/total-body-gym.md)
- [Gamified Treadmill Experiences](https://www.trendhunter.com/trends/aviron-victory-treadmill.md)
- [Healthy Lifestyle VR Headsets](https://www.trendhunter.com/trends/portalverse-vr-headset.md)
- [Spatial Video Exercise Bicycles](https://www.trendhunter.com/trends/holobike.md)
- [Full-Body VR Workouts](https://www.trendhunter.com/trends/full-body-vr-workout.md)
- [Elderly VR Fitness Platforms](https://www.trendhunter.com/trends/rendeverfit.md)
