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# Touch-Sensing Smartphone Apps
The Virtual Touching Room Lets You Touch Your Friends Over the Phone

By Sarah Dos Santos | Published 2013-09-06 | Pop Culture
Source: Trend Hunter, https://www.trendhunter.com/trends/virtual-touching-room
References: [psfk](http://www.psfk.com/2013/09/virtual-touch-room.html) & [itunes.apple](https://itunes.apple.com/us/app/touch-room/id689802194?mt=8)

The Touch Room app made for [iPhone](https://www.trendhunter.com/trends/apollo-sessions) allows users to sign up and enter a virtual room where they can communicate by touching each other. Designed by GSP Beta Labs, the purpose of the app is to create a physical connection between friends who are in different locations.

A user creates a room and invites as many friends as they would like. Different-colored touch points on the screen move around in real-time in accordance to whoever is touching it. When two fingertip points touch or connect, the iPhone will vibrate, thereby stimulating a virtual, but physical connection.

Perhaps this is like an evolution of the [Facebook](https://www.trendhunter.com/trends/kinnect) “poke.” Other than that, the app has no other purpose but to provide comfort despite distance, which seems like a worthy cause to me.

## Trend Insights (Trend Hunter)

- Score: 1.6/10
- Popularity: 4% | Activity: 37% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Gen Z, Millennial
- Top markets: North America

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Pop Culture](https://www.trendhunter.com/popculture) > [Media](https://www.trendhunter.com/media)

## Key Themes

### What's Driving This Trend

- **Virtual Touching:** Apps that create a physical connection through virtual technology.
- **Remote Communication:** Apps and technologies that allow people to connect and communicate from different locations.
- **Sensory Technology:** The use of technology to simulate the senses and create immersive experiences.

### Who This Affects Most

- **Telecommunications:** Developing new applications for remote communication.
- **Consumer Electronics:** Integrating sensory technology into consumer products like smartphones and wearables.
- **Gaming:** Incorporating touch-sensing technology into video games and virtual reality experiences for a more immersive experience.

## Related on Trend Hunter

- [Gesture-Controlled Apps](https://www.trendhunter.com/trends/spatial-touch.md)
- [Touchscreen Thermometer Apps](https://www.trendhunter.com/trends/touchscreen-thermometer-apps.md)
- [Tactile Bare-Hands Metaverse Devices](https://www.trendhunter.com/trends/emerge.md)
- [Touch-Reactive VR Experiences](https://www.trendhunter.com/trends/presence-in-bed.md)
- [Touch Message Wearables](https://www.trendhunter.com/trends/bond-touch-4.md)
- [Innovative Aerohaptic System](https://www.trendhunter.com/trends/aerohaptic.md)
- [Interactive Tattoo Apps](https://www.trendhunter.com/trends/inkstory.md)
- [Virtual Table Top Games](https://www.trendhunter.com/trends/tinytable.md)
- [Scientifically Designed Apps](https://www.trendhunter.com/trends/apollo-sessions.md)
