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# Virtual Reality Rides
This 3D Experience Invites People to Experience Storytelling Via Technology

By Cadhla Gray | Published 2015-09-23 | Tech
Source: Trend Hunter, https://www.trendhunter.com/trends/virtual-reality-rides
References: [psfk](http://www.psfk.com/2015/09/future-of-virtual-reality-london-design-festival-odyssey-installation.html) & [londondesignfestival](http://www.londondesignfestival.com/events/odyssey-optimist-design-united-realities-0)

While most of the other exhibits at London Design Week are a little less hands-on and interactive, one artist created an exhibit that provides 3D virtual reality rides called 'Odyssey.' Tino Schaedler's vision was to provide visitors with a unique design experience featuring technology as a medium for storytelling.

The exhibition room features a single turbine that looks a little like a Star Wars pod racer, and that is all. Visitors are ushered in by men in all black and invited to put on a VR headset and mount the turbine after signing a health and safety waiver. While the turbine doesn't move, the vest delivers slight jolts and the visitor is taken on a 90-second flying experience.

Aiming to push the conversation over the potential of virtual art and design, these [immersive virtual reality rides](https://www.trendhunter.com/trends/zero-latency-vr) play off the popular brand experiences that this designer has helped create with [Nike](https://www.trendhunter.com/trends/nike-and-fortnite), Redbull and [Warner Brothers](https://www.trendhunter.com/trends/play-the-legends).

## Trend Insights (Trend Hunter)

- Score: 4.3/10
- Popularity: 65% | Activity: 55% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Gen Z, Millennial
- Top markets: Europe

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Tech](https://www.trendhunter.com/tech) > [Multimedia](https://www.trendhunter.com/multimedia)

## Key Themes

### What Makes This Trend Stand Out

- **Immersive Virtual Reality:** Using virtual reality technology to create immersive experiences and storytelling opportunities.
- **Interactive Design:** Exploring the use of interactive elements in design to engage and captivate audiences.
- **Virtual Art and Design:** Exploring the potential of virtual reality as a medium for artistic expression and design innovation.

### Sectors Adopting This

- **Entertainment:** Integrating virtual reality technology into entertainment experiences, creating new opportunities for immersive storytelling.
- **Retail:** Using interactive design elements in retail spaces to enhance customer experiences and drive engagement.
- **Advertising and Marketing:** Leveraging virtual reality technology to create innovative and immersive brand experiences for advertising and marketing campaigns.

## Related on Trend Hunter

- [Reinterpreted Immersive Events](https://www.trendhunter.com/trends/wizard-of-oz-360.md)
- [Touch-Reactive VR Experiences](https://www.trendhunter.com/trends/presence-in-bed.md)
- [VR Horror Hotel Experiences](https://www.trendhunter.com/trends/draculas-hotel.md)
- [Digital Audio-Visual Exhibitions](https://www.trendhunter.com/trends/audiovisual-exhibition.md)
- [VR-Based Sensory Exhibits](https://www.trendhunter.com/trends/dr-barbara-sturm.md)
- [Spatial Video Exercise Bicycles](https://www.trendhunter.com/trends/holobike.md)
- [Kaleidoscopic Dream Exhibits](https://www.trendhunter.com/trends/dreamachine.md)
- [Hyper-Realistic Digital Exhibitions](https://www.trendhunter.com/trends/hyperrealistic-digital-exhibitions.md)
- [VR Cooking Games](https://www.trendhunter.com/trends/vr-cooking-game.md)
