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# Virtual Museum Exhibitions
'Concrete Storm' Must Be Experienced with Microsoft’s Hololens

By Laura McQuarrie | Published 2017-03-04 | Art & Design
Source: Trend Hunter, https://www.trendhunter.com/trends/virtual-museum-exhibition
References: [digitaltrends](http://www.digitaltrends.com/virtual-reality/hololens-virtual-museum/?utm_source=feedly&utm_medium=webfeeds) & [fortune](http://fortune.com/2017/03/02/microsoft-hololens-art-show/)

Those who visit the Armory Show in New York will have to strap on a [Microsoft](https://www.trendhunter.com/trends/galeryst) [Hololens](https://www.trendhunter.com/trends/xar) headpiece if they want to experience the 'Concrete Storm' virtual museum exhibition to the fullest.

The exhibition developed in partnership with [Studio Drift](https://www.trendhunter.com/trends/whispering-mountains) uses augmented reality to enhance the experience of viewing what the project describes as "the world’s first self-contained holographic computer." Because one's experience of the exhibition happens through the lens of a virtual reality headset, each person's perspective is incredibly unique.

Concrete Storm marks Microsoft’s first official collaboration with a commercial art venture, and this is just one instance of how virtual and augmented reality are being used to enhance the world of modern art.

## Trend Insights (Trend Hunter)

- Score: 5.9/10
- Popularity: 92% | Activity: 77% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Millennial, Gen X
- Top markets: North America

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Art & Design](https://www.trendhunter.com/artdesign) > [Modern](https://www.trendhunter.com/modern)

## Key Themes

### What Makes This Trend Stand Out

- **Virtual Reality in Art:** Opportunity to create immersive and unique art experiences by integrating virtual reality.
- **Augmented Reality in Museums:** Potential to enhance museum exhibitions and engage visitors through augmented reality technology.
- **Integration of Holographic Technology:** Innovative use of holographic technology to create self-contained and interactive art installations.

### Sectors Adopting This

- **Art:** Opportunity for artists and art institutions to explore new mediums and techniques to create immersive and interactive experiences for viewers.
- **Technology:** Integration of virtual reality, augmented reality, and holographic technology presents new business opportunities for tech companies.
- **Museums:** Adoption of virtual and augmented reality technologies in museums can attract and engage a wider audience.

## Related on Trend Hunter

- [AR Museum Eyewear Headsets](https://www.trendhunter.com/trends/metmate-ar-glasses-concept.md)
- [Digital Audio-Visual Exhibitions](https://www.trendhunter.com/trends/audiovisual-exhibition.md)
- [Hyper-Realistic Digital Exhibitions](https://www.trendhunter.com/trends/hyperrealistic-digital-exhibitions.md)
- [Metaverse Art Galleries](https://www.trendhunter.com/trends/galeryst.md)
- [Boundless Art Exhibitions](https://www.trendhunter.com/trends/frameless-experience.md)
- [Tech-Forward Contemporary Art Exhibitions](https://www.trendhunter.com/trends/hofa-gallery.md)
- [Virtual DEI Exhibits](https://www.trendhunter.com/trends/drda-art.md)
- [Immersive Space Exhibitions](https://www.trendhunter.com/trends/beyond-the-light.md)
- [Wonderous Art Installations](https://www.trendhunter.com/trends/your-psychoacoustic-light-ensemble.md)
