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# Video games get very, very naughty

By Greg Ponesse | Published 2006-04-10 | Tech
Source: Trend Hunter, https://www.trendhunter.com/trends/video-games-get-very-very-naughty
References: [cnn](http://www.cnn.com/2006/TECH/fun.games/04/07/online.sex.games.ap/index.html)

Online games have so far mainly revolved around the killing of fantasy monsters. The occasional fight with a Stormtrooper provides some variety. Companies are now developing a handful of games -- though calling them that is a stretch -- designed to give players a very different option: [making love, not war](https://www.trendhunter.com/trends/sex-toys-intimacy-shop).

In "[Naughty America: The Game](https://www.trendhunter.com/trends/smitten-stories)," set to launch early this summer, players will assume the forms of alluring but cartoonish people who meet, flirt and have sex with other player characters.

Characters will have their own apartment, but the world will have also have "[public sex zones](https://www.trendhunter.com/trends/board-crawl)" and themed rooms, said Tina Courtney, the game's producer.

## Trend Insights (Trend Hunter)

- Score: 5.5/10
- Popularity: 81% | Activity: 76% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Millennial
- Top markets: North America

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Tech](https://www.trendhunter.com/tech) > [Games](https://www.trendhunter.com/games)

## Key Themes

### What Makes This Trend Stand Out

- **Virtual Intimacy:** The trend of online games exploring intimate and sexual experiences as a form of entertainment and social interaction.
- **Personalized Avatars:** The trend of players being able to create and customize their own characters in online games to enhance their immersive experience.
- **Adult Gaming:** The trend of developing games specifically designed for adult audiences, exploring mature themes and experiences.

### Sectors Adopting This

- **Gaming:** The gaming industry has the opportunity to expand its offerings by creating and marketing adult-oriented games, catering to a specific segment of players.
- **Virtual Reality:** The virtual reality industry can incorporate virtual intimacy experiences, allowing users to engage in lifelike interactions in a simulated environment.
- **Adult Entertainment:** The adult entertainment industry can leverage its content and expertise to collaborate with game developers and create immersive adult gaming experiences.

## Related on Trend Hunter

- [Bizarre Dating Sim Games](https://www.trendhunter.com/trends/date-everything.md)
- [Feedback-Reflective Game Updates](https://www.trendhunter.com/trends/sins-of-the-flesh.md)
- [Entertaining Adult Card Games](https://www.trendhunter.com/trends/fck-marry-kill-adult-card-game.md)
- [Virtual NFT Mansions](https://www.trendhunter.com/trends/playboy-metamansion.md)
- [Drag Culture Video Games](https://www.trendhunter.com/trends/drag-her-video-game.md)
- [Horror Dating Game Hybrids](https://www.trendhunter.com/trends/hooked-on-you.md)
- [Comedic Role-Playing Games](https://www.trendhunter.com/trends/high-on-life.md)
- [Open-World Multiplayer Video Games](https://www.trendhunter.com/trends/palworld.md)
- [Dating Sim-Inclusive Digital Games](https://www.trendhunter.com/trends/overwatch-2-game.md)
