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# Video Games as Prescription Drug Marketing
Viagra's 'Viva Cruiser' Axed by FDA

By Going Like Sixty | Published 2008-11-30 | Naughty
Source: Trend Hunter, https://www.trendhunter.com/trends/viagra-game-fail-fun-faces-stiff-resistance-from-fda
References: [multinationalmonitor.org](http://www.multinationalmonitor.org/mm2008/112008/commercial.html)

Holy crap! There was a Viagra game and I didn't know about it? Talk about leaving their target audience out of the loop! It sounded like fun too.

According to Multinational Monitor, "[Viva Cruiser](https://www.trendhunter.com/trends/razor-island)" gameplay involved guiding a [motorcyclist down a desert road](https://www.trendhunter.com/trends/mario-kart-worlds) collecting gifts for a date, sort of like 'Paperboy.' Among these gifts were the tiny diamond-shaped blue pills that are immediately identified as Viagra. The [video game's music](https://www.trendhunter.com/trends/samsung-ads-gamebreaks) was the "Viva Viagra" commercial theme song, and a narrator instructs, "Don't let erectile dysfunction get you down."

## Trend Insights (Trend Hunter)

- Score: 4.4/10
- Popularity: 64% | Activity: 61% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Millennial, Gen X
- Top markets: North America

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Naughty](https://www.trendhunter.com/naughty)

## Key Themes

### Key Themes Behind This Trend

- **Prescription Drug Marketing:** Create innovative ways to market prescription drugs using interactive media formats such as video games.
- **Targeted Advertising in Video Games:** Exploit the potential of video games as a platform for targeted advertising, reaching specific demographic groups.
- **Gamification of Health Products:** Develop gamified health products that promote awareness and education on various health conditions.

### Where This Applies

- **Pharmaceutical Industry:** Leverage the power of interactive media and gamification to market prescription drugs more effectively.
- **Advertising Industry:** Explore opportunities to create targeted advertising campaigns within video game environments.
- **Healthcare Industry:** Integrate gamified products and technologies to encourage healthier lifestyles and educate the public about health conditions.

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