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# Tweeting Arcade Games
Twitter-Enabled Virtua Fighter Lets Everyone Know About Your Epic Combos

By Michael Hines | Published 2010-07-01 | Tech
Source: Trend Hunter, https://www.trendhunter.com/trends/twitter-enabled-virtua-fighter
References: [joystiq](http://www.joystiq.com/2010/06/26/virtua-fighter-5-final-showdown-arcade-machine-is-twitter-enabl/) & [virtuafighter.jp](http://www.virtuafighter.jp/dk_67.html)

The Japanese love to tweet and play arcade games. Case-in-point: the recently-announced [Twitter](https://www.trendhunter.com/trends/twitter-3d-gadget)-enabled Virtua Fighter 5 Final Showdown arcade machine. This is insanely geeky and cool at the same time.

I never knew that Twitter was so big in Japan. The Twitter-enabled Virtua Fighter games will be linked to your existing Twitter accounts, and can post VF-themed updates. Imagine winning 10 matches in a row and having all of your pals online know about it as it happens! Start stretching those thumbs, boy and girls -- everlasting Twitter glory is just a combo away.

## Trend Insights (Trend Hunter)

- Score: 3.3/10
- Popularity: 37% | Activity: 53% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Gen Z, Millennial, Gen X
- Top markets: North America, Europe, Asia

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Tech](https://www.trendhunter.com/tech) > [Games](https://www.trendhunter.com/games)

## Key Themes

### Key Themes Behind This Trend

- **Twitter-connected Arcade Games:** Arcade games which are fitted with an internet connection to allow players broadcast game activities to social media, thereby increasing both online presence and revenue generation​
- **Social Media Bragging Rights:** Games that enable players to show off their gaming prowess via a combo of Twitter integration and high scores, resulting in potentially greater community engagement and customer satisfaction
- **Internet of Things (iot) Gaming:** Gaming companies could develop devices that allows gamers to tweet their achievements or challenges to friends on social media networks, the potential exists for an interconnected ecosystem of video game players

### Where This Applies

- **Gaming:** Companies that manufacture arcade games, video games and related gaming apparatus have an opportunity to tap into the integration of social media for gaming , and subsequently create a more interactive gaming experience
- **Social Media:** Social media firms have an opportunity to leverage the potential of the gaming industry, to create more interactive and engaging interactions between the social media and gaming ecosystems
- **Entertainment:** A great opportunity exists for entertainment firms to collaborate with gaming companies to enhance the user experience of games and subsequently strengthen their brands, whilst also showing off their product to more customers

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