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# Integrated Gaming Tournament Systems
ESL and Microsoft Have Collaborated For Xbox Live

By Mishal Omar | Published 2016-08-08 | Tech
Source: Trend Hunter, https://www.trendhunter.com/trends/tournament-system
References: [esportsbettingreport](http://www.esportsbettingreport.com/xbox-arena-tournament-platform-coming-this-fall/) & [eslgaming](http://www.eslgaming.com/news/esl-partners-microsoft-xbox-live-tournaments-platform-2659)

In two complimentary announcements, Xbox has announced a tournament system that will better cater to its gaming audience.

A partnership between [Microsoft](https://www.trendhunter.com/trends/microsoft-rog-xbox-ally) and [ESL](https://www.trendhunter.com/trends/esl) has brought on a tournament system that is integrated into the Xbox live tournaments platform. This allows players to take part in ESL events using their home consoles and allows "third party video game developers and publishers to add a competitive layer to their games." The company has also introduced 'Xbox Arena' -- an [esports tournament platform](https://www.trendhunter.com/trends/the-finals) that can work on a variety of consoles and devices, making it much more comprehensive in its reach.

The new tournament system that Xbox is offering works to make the process of gaming and competitions more convenient.

## Trend Insights (Trend Hunter)

- Score: 0.9/10
- Popularity: 7% | Activity: 13% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Gen Z, Millennial, Gen X
- Top markets: North America, South America, Europe, Asia, Africa

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Tech](https://www.trendhunter.com/tech)

## Key Themes

### What Makes This Trend Stand Out

- **Integrated Gaming Tournament Systems:** Opportunity for gaming companies to integrate tournament systems into their platforms and expand their reach to a wider audience.
- **Xbox Live Tournaments:** Potential for game developers and publishers to add a competitive layer to their games, enhancing player engagement and monetization.
- **Esports Tournament Platforms:** Disruptive innovation opportunity for companies to create comprehensive esports platforms that can work on multiple consoles and devices.

### Sectors Adopting This

- **Gaming:** Gaming companies can leverage integrated tournament systems to boost player engagement and revenue streams.
- **Esports:** Opportunity for esports organizations to utilize Xbox Arena and Xbox Live Tournaments to host and promote tournaments on a broader scale.
- **Video Game Development:** Third-party video game developers and publishers can explore adding a competitive layer to their games, attracting a competitive gaming audience.

## Related on Trend Hunter

- [Esports Streaming Partnerships](https://www.trendhunter.com/trends/gravity-media-partnership.md)
- [Esports Music Collaborations](https://www.trendhunter.com/trends/esl.md)
- [Host-To-Earn Platforms](https://www.trendhunter.com/trends/espl-arena.md)
- [Esports Tournament Sponsors](https://www.trendhunter.com/trends/esl-gaming-1.md)
- [Esports Tournament Managers](https://www.trendhunter.com/trends/toornament.md)
- [UK-Based Esports Tournaments](https://www.trendhunter.com/trends/esl-premiership.md)
- [Competitive Esports Platforms](https://www.trendhunter.com/trends/cld-distribution.md)
- [Collaborative Esports Events](https://www.trendhunter.com/trends/one-tap-campaign.md)
- [Multi-Tier Esports Tournaments](https://www.trendhunter.com/trends/esl-pro-tour.md)
