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# Animated Tennis Pros
Roddick, Federer & Sharapova in Top Spin 3

By Ayman | Published 2008-03-29 | Tech
Source: Trend Hunter, https://www.trendhunter.com/trends/top-spin-3
References: [gamershell](http://www.gamershell.com/news_47244.html) & [prnewswire](http://www.prnewswire.com/mnr/2ksports/32352/)

The much anticipated **Top Spin 3** by [2K Sports](http://www.2ksports.com) which will be released on May 20, 2008 features the likenesses of tennis superstars Roger Federer, James Blake, Maria Sharapova and Andy Roddick and promises a more realistic tennis experience.

Three other iconic tennis players: Boris Becker, Bjorn Borg and Monica Seles make their first appearance in a next-generation video game in Top Spin 3.

During a special event on March 26th, the hottest tennis sensations including Maria Sharapova and James Blake played Top Spin 3 featuring their own likenesse (watch above video.)

Top Spin 3 will be available for [Xbox 360](https://www.trendhunter.com/trends/safety-feature), [PLAYSTATION 3](https://www.trendhunter.com/trends/rpcs3-overlay), Wii, and [Nintendo DS](https://www.trendhunter.com/trends/rgb30).

## Trend Insights (Trend Hunter)

- Score: 5.2/10
- Popularity: 60% | Activity: 87% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Millennial
- Top markets: North America, Europe

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Tech](https://www.trendhunter.com/tech) > [Gadgets](https://www.trendhunter.com/gadgets)

## Key Themes

### Key Themes Behind This Trend

- **Realistic Tennis Video Games:** Opportunity to create more immersive and lifelike sports video games with realistic player likenesses.
- **Celebrity Endorsements in Gaming:** Disruptive innovation opportunity to feature famous athletes in video games to enhance player engagement.
- **Cross-platform Gaming:** Potential for seamless gameplay across multiple gaming consoles, fostering a more inclusive gaming experience.

### Where This Applies

- **Video Game Industry:** Chance to tap into the growing demand for realistic sports video games.
- **Sports Marketing Industry:** Innovative opportunities for athlete endorsements in gaming to reach a broader audience.
- **Technology and Gaming Consoles:** Opportunity to develop cross-platform gaming technologies and software for enhanced gaming experiences.

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