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# Anatomically Incorrect Animals
The 'Things I Have Drawn' Series Transforms Drawings Into Reality

By Hayley McGlone | Published 2016-10-25 | Art & Design
Source: Trend Hunter, https://www.trendhunter.com/trends/things-i-have-drawn
References: [designboom](http://www.designboom.com/art/things-i-have-drawn-child-drawing-photoshop-reality-10-24-2016/) & [boredpanda](http://www.boredpanda.com/kid-drawings-things-i-have-drawn-dom/)

The 'Things I Have Drawn' series transforms a 6 year-old's artwork into lifelike, albeit anatomically incorrect, illustrations.

The child artist, Dom, draws anything from animals and [cars to people](https://www.trendhunter.com/trends/porsche-labubu-project). His dad then recreates Dom's exact drawings on photoshop to create [lifelike versions](https://www.trendhunter.com/trends/doodle2life) of each creation. The creations are usually out-of-proportion and strangely shaped, but almost always have smiles. The cat has no neck, stick legs and a smile, whereas the bunny is a bit reminiscent of the killer bunny from 'Monty Python and the Holy Grail' with its white fur and red eyes.

The 'Things I Have Drawn' series hilariously illustrates children's portrayal of animals and objects, and shows that the creations are both amusing and a little bit terrifying.

Photo Credits: [designboom](http://www.designboom.com/art/things-i-have-drawn-child-drawing-photoshop-reality-10-24-2016/), [boredpanda](http://www.boredpanda.com/kid-drawings-things-i-have-drawn-dom/)

## Trend Insights (Trend Hunter)

- Score: 2.1/10
- Popularity: 26% | Activity: 28% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Gen Alpha
- Top markets: North America

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Art & Design](https://www.trendhunter.com/artdesign) > [Design](https://www.trendhunter.com/design)

## Key Themes

### What Makes This Trend Stand Out

- **Child Artwork Transformations:** Using technology to bring to life children's drawings can create new opportunities for interactive art experiences.
- **Anatomically Incorrect Illustrations:** Embracing imperfection in art can lead to new avenues for self-expression and novelty products.
- **Child Creativity Spotlight:** Encouraging and showcasing children's creativity can provide inspiration for adult creatives and contribute to children's cognitive development.

### Sectors Adopting This

- **Art and Design:** The art and design industry can explore the potential of combining traditional drawing with digital technology to create new experiences and products.
- **Toy and Game:** The toy and game industry can create products that showcase children's creativity and encourage imaginative play with unique and quirky designs.
- **Education and Childcare:** The education and childcare industry can incorporate art and creative expression as an important aspect of children's cognitive and emotional development.

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