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# Internet-Controlled Claw Games
The Santa Claw Gives You a Shot at Winning Leftover Gifts

By Michael Hines | Published 2011-01-07 | Pop Culture
Source: Trend Hunter, https://www.trendhunter.com/trends/the-santa-claw
References: [laughingsquid](http://laughingsquid.com/control-the-worlds-largest-claw-machine-from-your-computer/) & [thesantaclaw](http://www.thesantaclaw.com/)

Christmas may be over, but that doesn't mean that you have to stop getting gifts. The Santa Claw is a [claw game](https://www.trendhunter.com/trends/claw-machine-event) controlled entirely by Internet users that gives you a chance to [win Santa's leftover gifts](https://www.trendhunter.com/trends/fractal-design-thinkcomputers).

The Santa Claw was created by the Real Art Design Group and also happens to be the world's largest claw machine. The claw can be controlled using either your [mouse or keyboard](https://www.trendhunter.com/trends/dwarf-factory-sweetmas-keycaps) and the game costs nothing at all to play. The best part about The Santa Claw is that the first prize you successfully grabbed you get to keep. I now know how I'll be spending my weekend.

## Trend Insights (Trend Hunter)

- Score: 6.0/10
- Popularity: 82% | Activity: 91% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Millennial
- Top markets: North America, Europe, Asia

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Pop Culture](https://www.trendhunter.com/popculture) > [Internet](https://www.trendhunter.com/internet)

## Key Themes

### Why This Trend Is Growing

- **Internet-controlled Claw Games:** Creating internet-controlled games that give users a chance to win prizes can be a new trend in the gaming industry.
- **Gamification of Offline Activities:** Gamifying offline activities like claw games through the use of technology can be a new trend.
- **Crowdsourcing Entertainment:** Crowdsourcing entertainment activities like The Santa Claw that allow users to control and win prizes through the internet can be a new trend in the entertainment industry.

### Industries Being Reshaped

- **Gaming Industry:** The gaming industry could create internet-controlled claw games that give users a chance to win prizes.
- **Technology Industry:** The gamification of offline activities like claw games through the use of technology could be a disruptive innovation opportunity for the technology industry.
- **Entertainment Industry:** Crowdsourcing entertainment activities like The Santa Claw that allow users to control and win prizes through the internet can be a disruptive innovation opportunity for the entertainment industry.

## Related on Trend Hunter

- [Arcade Game-Inspired Purses](https://www.trendhunter.com/trends/claw-purse.md)
- [Immersive Oversized Crane Games](https://www.trendhunter.com/trends/dave-busters-human-crane.md)
- [Prize-Winning Arcade Pop-Ups](https://www.trendhunter.com/trends/gacha-catch.md)
- [Single-Motor Claw Machines](https://www.trendhunter.com/trends/lego-claw-machine.md)
- [Arcade-Style Game Machines](https://www.trendhunter.com/trends/andamiro-usa.md)
- [Life-Size Claw Machines](https://www.trendhunter.com/trends/claw-machine.md)
- [Ergonomic Gaming Devices](https://www.trendhunter.com/trends/the-claw-gaming-mouse.md)
- [Digital Snowball Competitions](https://www.trendhunter.com/trends/lego-snow-throw.md)
- [Playful Holiday Tracking Platforms](https://www.trendhunter.com/trends/google-santa-tracker.md)
