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# Home Made $230,000 Boeing 747 Flight Simulator

By Hobbyist | Published 2007-02-07 | Unique
Source: Trend Hunter, https://www.trendhunter.com/trends/the-230000-boeing-747-flight-simulator
References: [gearpilot](http://www.gearpilot.com/go/1/1170830723)

After 10 years and $230,000, Australian hobbyist Matthew Sheil has created his very own personal Boeing 747 flight simulator. Pop Sci tells us, "It's got real-time weather, the preflight safety lecture (recorded), air-traffic control, even [Qantas Airways](https://www.trendhunter.com/trends/capacious-airline-seats) foodâ€”but crashing is less fatal." And is made of 13 computers that control audio, video and other processes.

PopSci made their own flight simulator, inspired by Sheil's. Their's uses Bose Companion 5 Speakers, a 42-inch [Philips](https://www.trendhunter.com/trends/philips-gamepix-900) Ambilight LCD with superfast three- millisecond response time, Saitek X52 Pro programmable Joystick and Toggle, and uses DOS-based software and [Microsoft](https://www.trendhunter.com/trends/thrustmaster-tca-flight-controller) Flight Simulator.

## Trend Insights (Trend Hunter)

- Score: 3.9/10
- Popularity: 35% | Activity: 73% | Freshness: 8%
- Audience gender: 70% men, 30% women
- Primary generations: Millennial
- Top markets: South America

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Unique](https://www.trendhunter.com/unique) > [Inventions](https://www.trendhunter.com/inventions)

## Key Themes

### What's Driving This Trend

- **Flight Simulation:** The trend of creating highly realistic flight simulators at home presents the opportunity for disruptive innovation in the gaming and entertainment industry.
- **Personalized Technology:** The trend of building personalized and customized technology setups, like the home-made Boeing 747 flight simulator, opens up opportunities for disruptive innovation in the consumer electronics industry.
- **Virtual Reality:** The trend of integrating virtual reality technology into flight simulation experiences creates disruptive innovation opportunities in the virtual reality industry.

### Who This Affects Most

- **Gaming and Entertainment:** The gaming and entertainment industry can explore disruptive innovation by incorporating realistic flight simulation experiences into their products and services.
- **Consumer Electronics:** The consumer electronics industry can leverage the trend of personalized technology setups to develop innovative products and enhance user experiences.
- **Virtual Reality:** The virtual reality industry can capitalize on the integration of virtual reality technology into flight simulations to create immersive and realistic experiences for users.

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