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# Techno-Geek Mashups
Daft Punk and Little Big Planet Team Up with Sackboy

By TopDog | Published 2009-05-07 | Pop Culture
Source: Trend Hunter, https://www.trendhunter.com/trends/techno-geek-mashups
References: [ps3maven](http://ps3maven.com/little-big-planet-daft-punk/)

Daft Punk, who is arguably one of the greatest techno-house bands ever, has teamed up with [Little Big Planet](https://www.trendhunter.com/trends/little-biggies) to produce this wildly entertaining music video mash-up featuring Sackboy.

This fun to watch techno mash-up video has the ultra-popular Sackboy dancing to a collection of hot Daft Punk tracks in a world suited to Little Big Planet in a Sackboy world.

Sackboy was made popular by Little Big Planet’s game release on [Sony](https://www.trendhunter.com/trends/ultimate-sackboy)’s Playstation 3, which was developed by The Next Big Thing. [Sackboy replicas, action figures](https://www.trendhunter.com/trends/louis-de-guzman-1) and images have since been mass recreated by fans around the world.

## Trend Insights (Trend Hunter)

- Score: 4.8/10
- Popularity: 48% | Activity: 89% | Freshness: 8%
- Audience gender: 70% men, 30% women
- Primary generations: Gen Z, Millennial
- Top markets: North America, Europe

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Pop Culture](https://www.trendhunter.com/popculture) > [Viral](https://www.trendhunter.com/viral)

## Key Themes

### Key Themes Behind This Trend

- **Music-video Game Collaborations:** Opportunities for other bands and video games to collaborate and create interactive content.
- **Virtual Concerts:** Opportunities to create interactive virtual concerts with video games or virtual worlds.
- **Merchandising:** Opportunities for video games to expand merchandise sales by incorporating popular music artists into their products.

### Where This Applies

- **Gaming:** Video game companies can explore collaborations with popular music artists for interactive content, expanding their audience and sales.
- **Music:** Music artists can tap into gaming audiences and create new revenue streams through interactive collaborations, merchandise sales, and virtual concerts.
- **Entertainment:** The entertainment industry as a whole can collaborate to create unique and interactive experiences for consumers at the intersection of music and video games.

## Related on Trend Hunter

- [Auto-Running Mobile Games](https://www.trendhunter.com/trends/ultimate-sackboy.md)
- [Pizza-Themed Music Videos](https://www.trendhunter.com/trends/lucha-little.md)
- [Robot Character Digital Games](https://www.trendhunter.com/trends/astro-bot.md)
- [Music Mashups Apps](https://www.trendhunter.com/trends/mashapp-music.md)
- [Building Block Musician Sets](https://www.trendhunter.com/trends/daft-punk-lego-helmets.md)
- [Multifunctional Game Sets](https://www.trendhunter.com/trends/the-lego-group.md)
- [Rock Band-Supporting Soccer Leagues](https://www.trendhunter.com/trends/uefa-champions-league.md)
- [Holographic Game-Inspired Apparel](https://www.trendhunter.com/trends/puma-5.md)
- [Beatboxing Robot Dogs](https://www.trendhunter.com/trends/dj-beat-boxer.md)
