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# Puzzle Game Furniture
'Tat-Tris' by Gaen Koh Puts Some Childish Fun in Seating

By Vittoria Natarelli | Published 2010-08-13 | Life-Stages
Source: Trend Hunter, https://www.trendhunter.com/trends/tat-tris-by-gaen-koh
References: [industrialdesignserved](http://www.industrialdesignserved.com/Gallery/Seating_Furniture_TAT-Tris/525699) & [behance.net](http://www.behance.net/gaenkoh/Frame)

'TAT-Tris' by Gaen Koh is a piece of a [seating furniture](https://www.trendhunter.com/trends/collection-co) that is made out of [Tetris-like pieces](https://www.trendhunter.com/trends/tetris-tumble-xl). The seat can either stay together or can be taken apart for endless amounts of puzzle-inspired fun.

Created for [children](https://www.trendhunter.com/trends/tobifant), the designer wanted to encourage quick and critical thinking in young minds by giving them a product they can use and play with every day. TAT-Tris by Gaen Koh builds up life skills while the furniture itself is being built.

## Trend Insights (Trend Hunter)

- Score: 1.2/10
- Popularity: 21% | Activity: 8% | Freshness: 8%
- Audience gender: 30% men, 70% women
- Primary generations: Gen Alpha
- Top markets: North America, Europe, Asia

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Life-Stages](https://www.trendhunter.com/life-stages) > [Youth](https://www.trendhunter.com/youth)

## Key Themes

### Why This Trend Is Growing

- **Modular Furniture:** Creating furniture pieces with components that can be easily rearranged or taken apart provides a unique interactive experience for users.
- **Gamification:** Integrating elements of play and games into everyday products, such as furniture, enhances engagement and encourages creativity.
- **Educational Toys:** Combining learning and play in interactive furniture designs can help develop cognitive skills and critical thinking in young minds.

### Industries Being Reshaped

- **Furniture Manufacturing:** The furniture manufacturing industry can explore opportunities to create modular furniture designs that offer interactive and customizable experiences for users.
- **Children's Products:** Incorporating gamification and educational elements into children's furniture can open up new markets and attract young consumers.
- **Toy Manufacturing:** Toy manufacturers can consider expanding their product lines to include educational toys that double as functional furniture pieces, providing added value and appeal for parents.

## Related on Trend Hunter

- [Puzzle-Inspired Kids Furniture](https://www.trendhunter.com/trends/palipeli.md)
- [Puzzling Removable Tray Tables](https://www.trendhunter.com/trends/conceptual-puzzle-table.md)
- [Elegant Desktop Brainteaser Toys](https://www.trendhunter.com/trends/craighill-tetra.md)
- [Jigsaw Puzzle-Inspired Furniture](https://www.trendhunter.com/trends/puzzle-shelf.md)
- [Game-Inspired Playable Puzzle Sets](https://www.trendhunter.com/trends/tetris-solid.md)
- [Tetrahedral Desk Puzzles](https://www.trendhunter.com/trends/desk-puzzles.md)
- [Modular Chromatic Child Chairs](https://www.trendhunter.com/trends/kidzilla-chair.md)
- [Video Game-Like Bookcases](https://www.trendhunter.com/trends/tetris-bookcase.md)
- [Customizable Puzzle-Like Seating](https://www.trendhunter.com/trends/pent-modular-furniture-system.md)
