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# Esports Training Facilities Partnerships
Nike Entered into a Deal with T1 Entertainment & Sports

By Daniel Johnson | Published 2020-01-18 | Business
Source: Trend Hunter, https://www.trendhunter.com/trends/t1-entertainment-sports
References: [hypebeast](https://hypebeast.com/2020/1/nike-t1-esports-partnership-announcement-faker-league-of-legends) & [t1.gg](https://t1.gg/)

[Nike](https://www.trendhunter.com/trends/fc-25) entered into a partnership with [T1 Entertainment & Sports](https://www.trendhunter.com/trends/t1-home-ground), in order to bolster the company's presence in the Esports market. The deal will allow Nike to aid in creating [training facilities](https://www.trendhunter.com/trends/virtus-pro), and training programs for professional gamers. Additionally, Nike's agreement with T1 Entertainment & Sports will include all of the players and teams involved in the organization.

Overall the new deal is mutually beneficial for both organizations. For T1 Entertainment & Sports the deal will provide access to resources, which could greatly improve the performance of Esports players affiliated with the group. For Nike, the agreement allows the organization to continue venturing into the rapidly growing Esports industry.

Image Credit: Nike/ T1 Entertainment & Sports

## Trend Insights (Trend Hunter)

- Score: 3.5/10
- Popularity: 47% | Activity: 49% | Freshness: 9%
- Audience gender: 50% men, 50% women
- Primary generations: Gen Z, Millennial, Gen X
- Top markets: North America, South America, Europe, Asia, Africa

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Business](https://www.trendhunter.com/business) > [Market](https://www.trendhunter.com/market)

## Key Themes

### What's Driving This Trend

- **Esports Training Facilities:** Opportunity for innovative companies to create specialized training facilities for professional gamers.
- **Training Programs for Gamers:** Disruptive innovation opportunity to develop comprehensive training programs specifically tailored to the needs of Esports athletes.
- **Esports Sponsorships:** Potential for brands to explore partnerships and sponsorships with Esports organizations, teams, and players to tap into the growing market.

### Who This Affects Most

- **Sports Equipment:** Disruptive innovation opportunities for sports equipment companies to create specialized gear and apparel for Esports athletes.
- **Gaming Technology:** Opportunity for gaming technology companies to develop advanced tools and software for Esports training and performance analysis.
- **Branding and Marketing:** Disruptive innovation opportunities for branding and marketing agencies to cater to the unique needs of the Esports industry and help brands target the growing Esports audience.

## Related on Trend Hunter

- [Esports Music Platform Partnerships](https://www.trendhunter.com/trends/t1-home-ground.md)
- [Esports Merchandising Deals](https://www.trendhunter.com/trends/100-thieves-6.md)
- [Representative-Focused Esports Deals](https://www.trendhunter.com/trends/ninjas-in-pyjamas-1.md)
- [Esports Game Partnerships](https://www.trendhunter.com/trends/team-liquid.md)
- [Esports Marketing Deals](https://www.trendhunter.com/trends/psg-talon.md)
- [Esports Energy Partnerships](https://www.trendhunter.com/trends/ninjas-in-pyjamas.md)
- [Marketing-Centric Esports Deals](https://www.trendhunter.com/trends/fnatic-3.md)
- [Grooming Brand Esports Deals](https://www.trendhunter.com/trends/gillette.md)
- [Esports Furniture Partnerships](https://www.trendhunter.com/trends/fnatic-steelcase.md)
