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# Motion-Sensing Internet Browsers
The Swim Browser by David Stolarsky Uses a Hacked Kinect

By Michael Hines | Published 2011-02-27 | Tech
Source: Trend Hunter, https://www.trendhunter.com/trends/swim-browser
References: [dvice](http://dvice.com/archives/2011/02/kinect-controll.php) & [swimbrowser.tumblr](http://swimbrowser.tumblr.com/)

Surfing the Internet could become quite the workout with the new Swim Browser. The Swim Browser is a new [Internet browser](https://www.trendhunter.com/trends/dia) from David Stolarsky that uses a hacked [Microsoft](https://www.trendhunter.com/trends/bing-chat-chrome) Kinect to browse the Internet.

The Swim Browser requires users to swim forwards and backwards to access web pages. As of right now the browser is limited, with no text input capabilities being shown in the demo video. Check out the Swim Browser in action in the video and be sure to look below to see more innovative and creative Microsoft Kinect hacks.

## Trend Insights (Trend Hunter)

- Score: 2.0/10
- Popularity: 5% | Activity: 47% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Millennial, Gen X
- Top markets: North America, Europe, Asia

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Tech](https://www.trendhunter.com/tech) > [Games](https://www.trendhunter.com/games)

## Key Themes

### Key Themes Behind This Trend

- **Motion-sensing Internet Browsers:** Opportunity for disruptive innovation in internet browsing by leveraging motion-sensing technology to enhance user experience and interaction.
- **Hacked Microsoft Kinect:** Potential for disruptive innovation in utilizing hacked Microsoft Kinect for interactive and immersive browsing experiences.
- **Creative Microsoft Kinect Hacks:** Innovation opportunities in exploring and developing unique applications and experiences through creative hacks of the Microsoft Kinect.

### Where This Applies

- **Technology:** Possibilities for disruptive innovation in technology industry by integrating motion-sensing technology into various devices and platforms.
- **Internet of Things:** Opportunity for disruptive innovation in the Internet of Things industry by introducing motion-sensing capabilities for smart devices and connected environments.
- **Gaming:** Potential for disruptive innovation in the gaming industry by incorporating motion-sensing technology for immersive gaming experiences.

## Related on Trend Hunter

- [Wrist-Based Web Access](https://www.trendhunter.com/trends/ant-browser.md)
- [Customizable Internet Browsers](https://www.trendhunter.com/trends/arc-internet.md)
- [Mobile Internet Interfaces](https://www.trendhunter.com/trends/arc-mobile-browser.md)
- [Child-Friendly Web Browsers](https://www.trendhunter.com/trends/ursor.md)
- [Operations-Centric Digital Browsers](https://www.trendhunter.com/trends/arc-browser.md)
- [ADHD-Friendly Browsers](https://www.trendhunter.com/trends/sidekick-2.md)
- [Intuitive Gesture-Control Mouses](https://www.trendhunter.com/trends/tactigon-skin-wearable-mouse.md)
- [Mindful Functional Browsers](https://www.trendhunter.com/trends/opera-air.md)
- [Full-Body Motion-Tracking Devices](https://www.trendhunter.com/trends/refract-technologies.md)
