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# Connected Workout Devices
'Stealth' is a Core Trainer That Connects to Consumers' Smartphones

By Joey Haar | Published 2016-11-07 | Lifestyle
Source: Trend Hunter, https://www.trendhunter.com/trends/stealth
References: [digitaltrends](http://www.digitaltrends.com/cool-tech/stealth-fitness-trainer-kickstarter/) & [kickstarter](https://www.kickstarter.com/projects/98545945/stealth-get-ripped-abs-by-playing-games-on-your-sm)

Stealth is a workout device that uses a smartphone app to trick its user into breezing through intense workouts. The system consists of a platform for actually conducting the exercise and an accompanying game to makes that exercise fun.

Stealth's hardware consists of a trapezoidal platform that exercisers rest their forearms against while doing the plank (a difficult but effective core exercise in which one holds herself up in an augmented push-up position.) The trapezoid has a space in the center for a smartphone. After users have downloaded the Stealth app, they place their phones in the slot during workouts and play the game.

Stealth offers more than a simple distraction; users have to work hard to pass challenges in the Stealth game. By leaning the platform in different directions, exercisers move a crosshair onto targets around the screen, adding a new dimension to a traditional workout.

## Trend Insights (Trend Hunter)

- Score: 5.0/10
- Popularity: 63% | Activity: 79% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Millennial
- Top markets: North America

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Lifestyle](https://www.trendhunter.com/lifestyle) > [Health](https://www.trendhunter.com/health)

## Key Themes

### What Makes This Trend Stand Out

- **Connected Workout Devices:** Devices that integrate with smartphone apps to turn workouts into fun, interactive experiences.
- **Gamification of Fitness:** Innovations that use game elements to motivate and engage people in physical activity.
- **Hidden Fitness:** Products that incorporate exercise into daily activities in non-obvious ways.

### Sectors Adopting This

- **Fitness Industry:** Fitness equipment manufacturers and gyms can incorporate gamification and technology to improve user experience and engagement.
- **Mobile App Industry:** Developers can create fitness apps that add a game-like element to workouts to make them more fun and engaging.
- **Wearable Technology Industry:** Wearable technology like smartwatches or VR headsets can integrate with workout devices and apps to provide a more immersive fitness experience.

## Related on Trend Hunter

- [Game-Powered Core Training Devices](https://www.trendhunter.com/trends/hero-core-trainer.md)
- [Planking Workout Platforms](https://www.trendhunter.com/trends/core-training-system.md)
- [Entertaining Micro Workout Apps](https://www.trendhunter.com/trends/smartphone-workout-game.md)
- [Gamified Strength Training Tools](https://www.trendhunter.com/trends/virtuagym-connect.md)
- [AI-Powered Minimalist Fitness Devices](https://www.trendhunter.com/trends/minimalist-fitness-device.md)
- [Connected Smart Steppers](https://www.trendhunter.com/trends/smart-stepper.md)
- [Interactive Tandem Workout Consoles](https://www.trendhunter.com/trends/workout-console.md)
- [Plug-and-Play Workout Equipment](https://www.trendhunter.com/trends/pocket-gym.md)
- [Virtual Fitness Tracking](https://www.trendhunter.com/trends/steptastic.md)
