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# Memorabilia-Packed Game Sets
The Resident Evil 7 Special Collector's Edition Comes with a Mansion

By Michael Hemsworth | Published 2016-11-23 | Tech
Source: Trend Hunter, https://www.trendhunter.com/trends/special-collectors-edition
References: [geeky-gadgets](http://www.geeky-gadgets.com/resident-evil-7-collectors-edition-comes-with-a-mansion-23-11-2016/) & [capcom.co.jp](http://www.capcom.co.jp/residentevil7/)

Created to celebrate the imminent release of the game in the new year, the Resident Evil 7 Special Collector's Edition is packed with a number of different memorabilia items for fans to enjoy. Starting with the largest piece, the collector's edition comes with a mini mansion that is inspired by the one in the game; the model house acts as a speaker system.

The collector's edition also includes a number of spooky items including a rustic VHS box, a finger-shaped USB stick, a lithograph and even a creepy note. All the components of the Resident Evil 7 Special Collector's Edition will set players back $180, which will likely only make it suitable for die-hard fans looking to bring elements of the game into real life.

## Trend Insights (Trend Hunter)

- Score: 1.4/10
- Popularity: 24% | Activity: 11% | Freshness: 8%
- Audience gender: 90% men, 10% women
- Primary generations: Gen Z, Millennial
- Top markets: North America

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Tech](https://www.trendhunter.com/tech) > [Games](https://www.trendhunter.com/games)

## Key Themes

### What's Driving This Trend

- **Memorabilia-packed Collector's Editions:** Creating limited edition sets for products that come with exclusive memorabilia that enhance the product experience.
- **Interactive Merchandise:** Incorporating technology with merchandise that enhances fan immersion.
- **Nostalgia-driven Products:** Creating products with a vintage aesthetic to appeal to consumers' nostalgia for earlier times.

### Who This Affects Most

- **Gaming:** Developing limited edition game sets with exclusive memorabilia to attract die-hard fans and increase sales revenue.
- **Entertainment Memorabilia:** Creating interactive and unique merchandise for television, movies, and video games to engage fans and increase revenue streams.
- **Collectibles:** Creating limited edition collections featuring vintage and nostalgic items to appeal to collectors and to create buzz for new releases.

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